webJobs Copyright 2008, Web Scribble Solutions, Inc. All Rights Reserved. webJobs: Job board software Job board software Job script
Browse
You refined by:
Programming (undo)
Direct Employer (undo)
Salary Estimate
Title
Company
Location
Industry
Position Type
Experience Level
Platform

Job Openings Everywhere

Found 26 Jobs

Sort By:
Search Results
Insomniac Games - Burbank, California, United States
Insomniac Games is looking for a Lead Gameplay Progammer
Insomniac Games's logo
Insomniac Games - Burbank, California, United States
Insomniac Games is looking for a Technical Artist - Pipeline
Insomniac Games's logo
Sanzaru Games - Foster City, California, United States
Iron Galaxy Studios - Chicago, Illinois, United States
Infinity Ward - Woodland Hills, California, United States
Infinity Ward is seeking a Technical Multiplayer Designer that is looking to create innovative gameplay systems, fun over the top game-modes and visceral in-game moments for an exciting new project. If your strength is on the technical side and you’re looking to make a shift from Engineering to Design we want to hear from you!
Infinity Ward's logo
Bitwise Alchemy - Austin, Texas, United States
Sucker Punch Productions - Bellevue, Washington, United States
Are you a technical sound designer with a love of integration? Do you dream of systems design and workflow improvements? Does your passion for scripting languages confuse your pet and/or significant other? Are you a stickler for file naming conventions? Do you sleep with a katana under your pillow? Are you a quick learning, self-starter looking for a fun challenge and a great team to collaborate with? Did the preposition ending that last question upset you?
Sucker Punch Productions's logo
Sucker Punch Productions - Bellevue, Washington, United States
Sucker Punch Productions - Bellevue, Washington, United States
Sucker Punch, the studio that created Ghost of Tsushima, is looking for an Audio Programmer to join our studio in Bellevue, WA. When you are playing a game, can you close your eyes and feel the space you are in? Is it large or cramped, an open field or an echoing valley? Does it have insects, birds or small creatures scurrying around? Can you tell if there are enemies nearby, and how the music can accentuate the feeling of calmness or immediate danger? If yes, our talented audio team generates gigabytes of raw creativity, and you’ll be pivotal in bringing that creativity to life in a spectacular game. We are looking for the whole package: someone with the necessary skills to investigate, define, create and deploy features from data entry in one of our creation tools, through the asset building pipeline, into the engine, culminating in a great game experience. Whether you are working on missions, UI, music, dialogue, or special effects, this is more than just coding a feature in a single layer; it is about owning the vision from user facing tools, all the way to the nut and bolts of the engine.
Sucker Punch Productions's logo
Sucker Punch Productions - Bellevue, Washington, United States
Sucker Punch Productions - Bellevue, Washington, United States
Sucker Punch Productions - Bellevue, Washington, United States
Sucker Punch Productions - Bellevue, Washington, United States
Sucker Punch Productions - Bellevue, Washington, United States
Sucker Punch Productions - Bellevue, Washington, United States
Sucker Punch Productions - Bellevue, Washington, United States
Sucker Punch Productions - Bellevue, Washington, United States
HakJak Studios - Boise, Idaho, United States
Experienced Unity Developers Wanted (REMOTE: System Engineers, Senior Developers, Gameplay Programmers)
HakJak Studios's logo
Gardens - (Remote), California, United States
Plarium USA, LP. - San Mateo, California, United States
We are looking for a talented Senior Game Server Engineer with multiplayer network expertise to join our team. You will help lead the real-time PvP and Co-Op features for our current game. We have a highly collaborative process, where you will work directly with our creative teams to create amazing experiences.
Plarium USA, LP.'s logo
Evening Star - Los Angeles, California, United States
Gala Games - Remote, Utah, United States
AuthorDigital - Seattle, Washington, United States
Subscribe to RSS