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Phosphor Games Studio - Chicago, Illinois, United States
Phosphor Games Studio - Chicago, Illinois, United States
Avalanche Software - Salt Lake City, Utah, United States
Naughty Dog - Santa Monica, California, United States
As a Tools Programmer on the ICE Team, you will be working on our next generation graphics analysis, profiling and debugging tool in conjunction with our sister technology groups. This tool enables Playstation®4 developers to get better performance from the platform and help them debug graphical issues.
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Naughty Dog - Santa Monica, California, United States
As a Graphics Programmer on the ICE Team, you will be working on core graphics technologies for the PS4 that will be used in every shipped title.
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Naughty Dog - Santa Monica, California, United States
Naughty Dog is seeking an experienced UI Designer / Scripter to join our studio! This individual should be able to work with minimal input and feel comfortable working in a team environment. This strong communicator would work closely with Art and Engineering to ensure successful UI implementation into our games.
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Naughty Dog - Santa Monica, California, United States
Do you love playing multiplayer games? Do you love designing maps and game modes? Are you obsessed with map design elements like sightlines, player pathing, and theming? We’re looking for a passionate multiplayer designer to join our team and be a primary contributor to the design of our next multiplayer game.
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Naughty Dog - Santa Monica, California, United States
Do you love playing multiplayer games? Are you fascinated with the nuances of things like weapon design and player progression systems? Do you love designing and implementing unique and deep gameplay systems? We’re looking for a passionate multiplayer designer to join our team and be a primary contributor to the design of our next multiplayer game.
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Naughty Dog - Santa Monica, California, United States
Do you love playing games? Do you love designing and implementing unique and deep gameplay systems? We’re looking for a passionate designer to join our team and be a primary contributor to the design of our next game.
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Naughty Dog - Santa Monica, California, United States
The Gameplay Programmer role is a creative position that will allow you to work closely across disciplines and collaborate with some of the best developers in the world.
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Telltale Games - San Rafael, California, United States
Telltale Games - San Rafael, California, United States
Telltale Games - San Rafael, California, United States
Telltale Games - San Rafael, California, United States
Insomniac Games - Burbank, California, United States
Mid-Senior Level Engine Programmer for Insomniac Games- NC or CA
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Avalanche Software - Salt Lake City, Utah, United States
Tangentlemen - Playa Vista, California, United States
VFX Artist @ Tangentlemen
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Wargaming America, Inc. - Emeryville, California, United States
The Community Manager demonstrates a deep understanding for games and the gaming industry. You live and breathe games and have a passion for being a part of and developing gaming communities. The Wargaming America Community Manager is the leader of their games Community efforts.
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Tangentlemen - Playa Vista, California, United States
Generalist Engineer @ Tangentlemen
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Tangentlemen - Playa Vista, California, United States
Senior AI Engineer @ Tangentlemen
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Tangentlemen - Playa Vista, California, United States
Lead Technical Artist @ Tangentlemen
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Tangentlemen - Playa Vista, California, United States
Lead Combat Designer @ Tangentlemen
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Tangentlemen - Playa Vista, California, United States
Senior Animator @ Tangentlemen
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Tangentlemen - Playa Vista, California, United States
Lead Character Modeler @ Tangentlemen
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Armature Studio - Austin, Texas, United States
The Graphics Engineer will join Armature on exciting, high visibility projects for a variety of platforms and utilizing various engines. We value talent, precision, self-motivation and collaboration.
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