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Visual Arts Jobs

Visual Arts Jobs

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Grover Gaming - Greenville, North Carolina, United States
Cloud Imperium Games - Santa Monica, California, United States
Cloud Imperium Games - Santa Monica, California, United States
Wandake Studios - Palo Alto, California, United States
Filament Games LLC - Madison, Wisconsin, United States
Crystal Dynamics - Redwood City, California, United States
Avalanche Studios - New York, New York, United States
Avalanche Studios - New York, New York, United States
Avalanche Studios - New York, New York, United States
Sucker Punch Productions - Bellevue, Washington, United States
Sucker Punch Productions - Bellevue, Washington, United States
Character Shader Technical Director
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Wargaming.net - Chicago, Illinois, United States
Wargaming, the leading free-to-play MMO developer and publisher, at E3 announced World of Tanks: Xbox 360 Edition, marking the company’s debut on consoles. Built specifically for the Xbox 360, World of Tanks: Xbox 360 Edition brings the title’s trademark team-based tactical action and free-to-play accessibility to the tens of millions of Xbox Live gamers around the globe.
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DoubleDown Interactive - Reno, Nevada, United States
Animation, 2D/3D generalist, Photoshop
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Harmonix Music Systems - Cambridge, Massachusetts, United States
Leverage your expert knowledge of shaders, particle systems and game engines to bring environments and characters to life
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Harmonix Music Systems - Cambridge, Massachusetts, United States
Harmonix game menu systems are rich graphic experiences employing cutting-edge motion graphics, typography, illustration, 3D animation, lighting and special effects. The role of a UI artist doesn't stop at the menu system; it also influences the over-arching art direction of a game including box art, promotional materials, TV commercials and beyond.
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Blizzard Entertainment - Irvine, California, United States
Reporting to the senior art director, the art director will be their key partner in the execution of World of Warcraft’s (WoW) art. The art director role requires you to ignite others both as a leader and as an artist. As a leader you will be a motivational catalyst for the art team. As an artist, you will help define the look of new characters, environments, and architecture in the WoW style. In addition to channeling the visual direction of our senior art director to the art team, the role will act as one of the key communications conduits for design and programming.
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The lead concept artist must have a rich imagination coupled with a high degree of artistic skill. Their core responsibility is to lead a team of concept artists to create project defining artwork that expands on World of Warcraft’s (WoW) art style.
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Blizzard Entertainment is looking for an exceptionally skilled environmental artist to work on the award winning game, World of Warcraft. The ideal candidate has experience modeling and texturing assets for a diverse visual range of environments.
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Blizzard Entertainment is looking for an exceptionally skilled senior 3D character artist to join the World of Warcraft team.
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Blizzard Entertainment - Irvine, California, United States
Blizzard Entertainment is looking for a 2D artist to work on their newest title Hearthstone. The focus for this position will be on providing the art needed to help realize the vision for the game from initial concept to practical application. Responsibilities include creating of concepts that support / further the vision of the game, painting textures for use on in-game assets and working to provide a consistent aesthetic for the team. The ideal candidate has a firm grasp of composition, color, painting, and visual design.
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Blizzard Entertainment - Irvine, California, United States
Blizzard Entertainment is looking for a 3D production artist to work on their newest title Hearthstone. The focus for this position will be working closely with the 2D artists on the team to bring their vision to life in game. Responsibilities include creating 3D models in the fun / whimsical style that is synonymous with Hearthstone, painting textures for use on in-game assets and working to maintain a consistent aesthetic across all of the assets in the game. The ideal candidate has a firm grasp of composition, color, painting, visual design, and the ability to convey all of these in their 3D models.
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Kerrigan, Raynor, Tyrael, Diablo, Arthas, Thrall…these are just a few of the epic characters that inhabit our worlds. Each one is as iconic and unforgettable as the last, and each one was brought to life by the hand of a talented artist. And now it’s your turn… As lead character artist for Blizzard’s next amazing game, you will lead the team that brings future legends to life.
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Blizzard Entertainment - Irvine, California, United States
Is your portfolio full of crazy explosions, blasts of energy, and a whole bunch of blood splatter? Do you believe that playing with fire is a good thing? If so, Blizzard Entertainment, the developer of the most epic games in the world, is seeking a VFX artist to help develop Blizzard’s next hit game!
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