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Visual Arts Jobs

Visual Arts Jobs

Found 27 Jobs

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Sucker Punch Productions - Bellevue , Washington, United States
Sucker Punch Productions - Bellevue, Washington, United States
Psyonix - San Diego, California, United States
International Game Technology - Reno, Nevada, United States
Telltale Games - San Rafael, California, United States
Insomniac Games - Burbank , California, United States
Character TD/ Rigger wanted to join our Insomniac Team!
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Insomniac Games - Burbank, California, United States
This is your chance! Insomniac Games is looking for a Lead Environment Artist!
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Insomniac Games - Burbank, California, United States
Insomniac Games is searching for a talented Senior Environment Artist!
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Insomniac Games - Burbank , California, United States
Insomniac Games is looking for an Amazing Sr Character TD to join our team!
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Telltale Games - San Rafael, California, United States
See job description.
Vicarious Visions / Activision's logo
See job description.
Vicarious Visions / Activision's logo
Demiurge Studios (SEGA) - Cambridge, Massachusetts, United States
Insomniac Games - Durham, North Carolina, United States
Insomniac Games is looking for a Lighting Artist
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Backflip Studios - Boulder, Colorado, United States
Cold Iron Studios - Santa Clara, California, United States
Cold Iron is seeking an experienced Senior Concept Artist to join our world class team on our next AAA title for consoles and PC.  Are you a passionate concept artist looking to help establish the vision for an exciting new world? Do you revel in amazing the team with your innovative designs, and then seeing them come to life in the game? Join our creative, collaborative studio and help inspire greatness!
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Cold Iron Studios - Santa Clara, California, United States
Cold Iron is seeking an experienced Senior Environment Artist to join our world class team on our next AAA title for consoles and PC! Do you excel at building props and spaces that are as pleasing to look at as they are to play with? Are you a passionate game developer looking to create the best experiences possible? Join our creative, collaborative studio where you will help craft visually inspiring worlds and awesome gameplay environments.
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PerBlue - Madison, Wisconsin, United States
PerBlue is looking for a talented and technically focused 3D Artist / Technical Artist to join our team. We make free-to-play mobile RPG and strategy games for iOS and Android played by millions of people all around the world. We’re an independent mobile gaming studio based in Madison, WI and have been named one of the Best Places to Work by Madison Magazine, a Top Developer by Google, and Madison's Favorite Tech Startup by the Isthmus.
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Runic Games - Seattle, Washington, United States
Galxyz Studios - MOUNTAIN VIEW, California, United States
Galxyz Studios is seeking a skilled 3D Artist and Technical Game Designer to help in creating characters, objects, animations and cinematic sequences for our ambitious, educational science adventure game, Blue Apprentice! If you're interested in helping develop a game that will teach millions of kids all all over the world about Science, Engineering and Systematic Thinking, this could be the place for you!
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Irrational Games - Westwood, Massachusetts, United States
In this role, you will be helping to craft and create our worlds. You will need to combine a strong aesthetic sense in creating visually interesting spaces with a solid understanding of how gameplay is affected.
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Runic Games - Seattle, Washington, United States
Hi-Rez Studios - Alpharetta, Georgia, United States
Hi-Rez Studios is hiring an experienced Environment Artist to work at our studio in Alpharetta, Georgia. Come join the creator of the critically acclaimed SMITE, Paladins, Tribes: Ascend, and Global Agenda as we enhance and expand our online action games. This art position requires an excellent comprehension of architecture, material use, and construction principles, as well as a master level understanding of light, color, form, and spatial relationships. The ideal candidate has a working knowledge of the game development process and proven ability to design effectively for a 3D game environment.
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