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Game Design Jobs

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Infinity Ward / Activision - Woodland Hills, California, United States
Infinity Ward is looking for a senior level, Single-Player Gameplay Designer on some of the best-selling and most critically acclaimed shooters of all time.
Infinity Ward / Activision's logo
Infinity Ward / Activision - woodland hills, California, United States
You will use our in-house particle editor to author high quality, photo-real particle effects (fire, smoke, explosions, debris, clouds, etc.) that meet all technical and aesthetic standards for the project and implement them into our game engine.
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Crystal Dynamics - Redwood City, California, United States
Firstborn - New York, New York, United States
Tilting Point - New York City, New York, United States
Tilting Point - New York, New York, United States
Bartlet Jones Supernatural Detective Agency Inc. - San Diego, California, United States
Telltale Games - San Rafael, California, United States
2A Consulting - Seattle, Washington, United States
2A Consulting - Seattle, Washington, United States
2A Consulting - Seattle, Washington, United States
Gearbox Software - Frisco, Texas, United States
Gearbox Software is looking for a passionate senior level designer to join us in crafting upcoming first person shooters. This role involves working with the Lead Level Designer and Creative Director to pitch, build, polish, and ship levels using Unreal Engine 4. Senior Level Designers are responsible for owning the vision of their levels, and working with a variety of other departments to see that vision come to fruition. It involves close collaborative work with artists, mission designers, writers, coders, and a variety of other disciplines to ensure the level ships on time at a high standard of quality, while also being fun and memorable to players.
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Sucker Punch Productions - Bellevue, Washington, United States
Sucker Punch Productions - Bellevue, Washington, United States
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