Senior Gameplay Programmer
Kojima Productions LA | Los Angeles CA 90094 USA | Full Time | Posted: 02/28/2013
DEVELOPMENT WITHOUT BORDERS
GDC 2013 Booth ＃CP2308
Kojima Productions will be returning to the GDC 2013 Career Pavilion (March 25th - 27th) to seek for skillful engineers, artists, and game creators including:
・Project engineers for the latest Metal Gear Solid targeted for high-end consoles and PC
・Engineers to help develop next-gen game engine technology for use with the "FOX Engine"
If you are interested in becoming part of our team in Los Angeles, CA, please visit the Kojima Productions booth, CP2308, at the Career Pavilion.
We look forward to meeting lots of enthusiastic and talented candidates.
Kojima Productions LA
Main Work Duties::
Defining and developing the technology, systems and tools programming for the core foundation of 3D action game.
・Strong passion to make top quality games
・Over 4 years of experience as a professional Gameplay Programmer for PC/PS3/Xbox360 for action games
・Excellent C/C++ language programming skills
・Familiar with the test driven development practice/environment
・Excellent 3D math skills
・Ability to approach the complex issues and problems creatively and flexibly
・Ability to stay on schedule and approach the complex issue creatively and flexibly in a time constrained environment.
・Excellent verbal and written communication skills
・Full production life cycle experience from initial concept through release for at least 2 titles
・BS in computer science/engineering or equivalent skill set
This job listing originated on Gamasutra.com, the game industry's leader.
|Location||Los Angeles, CA, 90094, United States|
|Categories||Programmer / Engineer, Console / PC Games|
|Pref Degree||Bachelor's Degree|
|Platforms||Playstation 3,Xbox 360|
|Contact Name||Kaoru Saito|
|How to apply||Applications are no longer accepted for this job posting.|
|Primary Phone||+81 3-5771-0480|