Turtle Rock Studios, Inc. | Lake Forest CA 92630 USA | Full Time | Posted: 02/27/2013
Join our exceptional development team as a Rendering Programmer on a game targeting next generation hardware. The job will include developing new shaders and post-processing effects, extending existing rendering features to meet project goals, and resolving cross-platform issues. The employee will work extensively on helping the content team properly utilize console hardware. The successful candidate will work on a team of 12 programmers, on a project which has about 50 developers in total.
Create new rendering features and extend existing features to meet project goals
Troubleshoot cross-platform problems
Investigate and resolve performance issues
Minimum of 3 years low level engine experience
Experience in HLSL, Cg, or similar.
Proven experience developing and shipping for the PS3 and X360 (be prepared to share examples)
Advanced 3D math skills
Collaborate with artists, designers and other programmers
Excellent problem solving and time management skills
Bachelor's degree or equivalent in Computer Science or Engineering
Profiling packages and techniques such as PIX and GPAD
Multiplayer Action Games and FPS
Coding and debugging multi-threaded systems
SPU coding and debugging is a plus
DX11 features and techniques
This job listing originated on Gamasutra.com, the game industry's leader.
|Location||Lake Forest, CA, 92630, United States|
|Categories||Programmer / Engineer|
|Pref Degree||Bachelor's Degree|
|Work Site||On site|
|Contact Name||Brenda Kennedy|
|How to apply||Applications are no longer accepted for this job posting.|