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Backend Server Engineer

The Playforge | San Francisco CA 94107 USA | Full Time | Posted: 02/22/2013

Studio Profiletop

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Our name, The Playforge, reflects our goal to be recognized as the industry leading gamesmiths that forge games of superior craftsmanship.
Our ethic has been to make only the most creative, irresistible and compelling mobile games that people can play anywhere with their friends.

Job Descriptiontop

Description

We're looking for a Backend Server Engineer. We're a small team with a lot on our plate. We try to move fast, and know when to build something on our own, or leverage existing solutions. We're also pretty flexible about what you work on, and what technologies you use, so long as you can explain the benefits.

What we do
We make games. You'll be working closely with the game teams to provide APIs that implement game features, in part or in full.
We make games -- with data. You'll be working closely with marketing, collecting metrics regarding anything from game usage to server health, and making informed decisions based on that info.
We are our own sys admins. You should feel comfortable managing the performance and reliability of our servers.
We are secure. The idea of storing passwords in plaintext makes you cry a little bit. The idea of catching cheaters makes you giddy.
We do the full stack. Markup, application code, database schema. You can do all of it, and maybe every once in a while drop into Objective-C for a small Unicode fix.
We share. The code you write will have many customers. Some of it will be used, by you, in our future games. Some of it will be used by the game devs to improve their development process. Some of it will be used by our artists to optimize their assets. Some of it we may even open source for whoever wants it.
Still interested? Awesome
You'll be doing development in Python (some PHP, and if you have Perl, Ruby, Javascript and a range of backend languages we'd be happy with this too)
You'll be responsible for MySQL database schema design for any features you build
You'll be working with a series of production Redis deployments, and should know when data belong here vs MySQL.
You'll be given a fair amount of work freedom, and be expected to manage yourself. "With great power comes great responsibility" and all that...
You'll be using Git and Github
You'll be reviewing your fellow server engineers' code, and getting your own reviewed on a regular basis
You'll grow incredibly familiar with Amazon Web Services, if you aren't already
You'll be talking about games. A lot. And playing some too, if you like.
Playforge Games is a pioneer and leading developer in the mobile/social games space. We are differentiated from our peers through our industry leadership in design and unwavering commitment to deliver only the best content. We delivered the #1 top grossing freemium mobile game of 2010 - Zombie Farm, which has gone on to win numerous awards and has been downloaded over 37 million times worldwide. Our studio is also responsible for the highly acclaimed, original, and top-charting games Zombie Life and Tree World.

In August 2012, Playforge Games became an independently operating subsidiary of Saban Brands in recognition of an expanding mission to bring the best intellectual property from the digital world to the real world through media and merchandise.

This job listing originated on Gamasutra.com, the game industry's leader.

Job Detailstop

Location San Francisco, CA, 94107, United States
Job Level Mid-Level
Categories Programmer / Engineer
Work Site On site
Platforms Mobile phone

Location Maptop

Contact Informationtop

Contact Name Amy Dacker
How to apply Applications are no longer accepted for this job posting.
Job Code Backe