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Systems Designer

Arkane Studios |  FRA | Full Time | Posted: 02/21/2013

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Arkane Studios, part of the ZeniMax Media Inc. family of companies, has offices in Lyon, France and Austin, TX and is comprised of diverse and talented developers with a passion for creating detailed, immersive worlds. Arkane's first title, Arx Fatalis, released in 2002, became a fan favorite with its highly detailed environments and innovative gameplay. In addition, Arkane developed Dark Messiah of Might and Magic (PC version), and has collaborated on a number of high profile game projects, including Bioshock 2. Arkane is currently working on an unannounced project with Bethesda Softworks.

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The Systems Designer will oversee the design, implementation and tuning of game systems to ensure the best moment-to-moment gameplay experience.

Responsibilities include:

Work closely with the Creative Director and leads in effort to develop some of the game systems in support of the project’s goals
Work hand in hand with other system designers to insure consistency between all the game systems
Lead a team of developers (including programmers, animators , UI artist, sound engineer..) to implement and polish the systems they are responsible for
Generate design documentation to clearly communicate ideas and goals to the team
Drive the team to meet the project deadlines and objectives by applying the Arkane agile/scrum processes
Identify issues and offer solutions related to gameplay and play balance
Collaborate actively with the QA team, from the first internal playtests to the functional and certification tests, to ensure the best quality of the game systems

This job listing originated on Gamasutra.com, the game industry's leader.

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Location France
Job Level Mid-Level
Categories Game / Level Designer / Creative Director

Location Maptop

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Job Code Syste