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Environment Artist
Kojima Productions Japan | Tokyo 107-8324 JPN | Full Time | Posted: 02/18/2013
Studio Profiletop

DEVELOPMENT WITHOUT BORDERS
GDC 2013 Booth #CP2308
Kojima Productions will be returning to the GDC Career Pavilion (March 25th - 27th) to seek for skillful engineers, artists, and game creators including:
・Project engineers for the latest Metal Gear Solid targeted for high-end consoles and PC
・Engineers to help develop next-gen game engine technology for use with the "FOX Engine".
If you are interested in becoming part of our team at the headquarters, please visit the Konami Group booth, CP2308, at the Career Pavilion.
We look forward to meeting lots of enthusiastic and talented candidates.
Kojima Productions
Job Descriptiontop
Main Work Duties:
・Creating stage models and textures
・Modeling assets for backgrounds
・Staging a setting that suits the game objective
・Developing high-models and normal maps with sculpt tools
Qualifications:
・Has professional experience in CG design in any field
・Confident in personal tastes and ideas
・High proficiency in basic art skills such as sketching, modeling and tinting
・Maya users preferred
・High communication skills
・Possesses verbal and written communication skills in English or Japanese
・Maintains schedules and can work well under pressure
・Has the ability to maintain their own motivation, has excellent work ethics, and works well with others.
Note:
Please attatch a link to your online portfolio on your resume when applying.
This job listing originated on Gamasutra.com, the game industry's leader.
Job Detailstop
| Location | Tokyo, Japan |
|---|---|
| Job Level | Senior |
| Categories | Art / Animation, Console / PC Games |
| Pref Degree | Bachelor's Degree |
| Platforms | Playstation 3,Xbox 360 |
Location Maptop
Contact Informationtop
| Contact Name | Yui Washida |
|---|---|
| How to apply | Applications are no longer accepted for this job posting. |
| Primary Phone | +81 3-5771-0480 |
| Job Code | KJSJP/Artist |