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Level Designer

KIXEYE | San Francisco CA 94104 USA | Full Time | Posted: 02/08/2013

Studio Profiletop

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Founded in 2007, KIXEYE is an online gaming company that plays to win. Responsible for popular titles like Backyard Monsters, Battle Pirates and War Commander, KIXEYE is the first developer to deliver proper game play experiences on social networks. The company is based in San Francisco and backed by Trinity Ventures, JAFCO and Lightspeed Venture Partners.

Job Descriptiontop

Want to build truly unique games played by millions of daily users? As a Level Designer at KIXEYE, you will work closely with a game team to create stunning and cutting edge experiences. You will balance both quantitative and qualitative insights to design and optimize smart, engaging features for our active and growing user base.

Job Requirements:
Must have 3+ years experience in a level design role in a professional setting.

Must have shipped at least 1 title or equivalent experience.

Must have proven track record of designing and building striking levels using the Unreal 3 Engine.

Must have outstanding communication and teamwork skills.

Must have experience in 3D modeling with either 3Ds Max or Maya and the ability to show both “gray box” and proxy models.

Must have a superb understanding of space and strategic layout.

Ability to translate original concepts and ideas into playable, fun, and exciting gameplay.

Must be able to both take and give direction as well as iterate on ideas and implementations.

A huge plus if you:

Have UnrealScript experience.

Have both Unreal PC and Mobile experience.

Have either MaxScript or MelScript experience.
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This job listing originated on Gamasutra.com, the game industry's leader.

Job Detailstop

Location San Francisco, CA, 94104, United States
Job Level Senior
Categories Game / Level Designer / Creative Director
Work Site On site

Location Maptop

Contact Informationtop

Contact Name Kathriona Kane
How to apply Applications are no longer accepted for this job posting.
Job Code 150