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Level Designer
KIXEYE | San Francisco CA 94104 USA | Full Time | Posted: 02/08/2013
Studio Profiletop

Job Descriptiontop
Want to build truly unique games played by millions of daily users? As a Level Designer at KIXEYE, you will work closely with a game team to create stunning and cutting edge experiences. You will balance both quantitative and qualitative insights to design and optimize smart, engaging features for our active and growing user base.
Job Requirements:
Must have 3+ years experience in a level design role in a professional setting.
Must have shipped at least 1 title or equivalent experience.
Must have proven track record of designing and building striking levels using the Unreal 3 Engine.
Must have outstanding communication and teamwork skills.
Must have experience in 3D modeling with either 3Ds Max or Maya and the ability to show both “gray box” and proxy models.
Must have a superb understanding of space and strategic layout.
Ability to translate original concepts and ideas into playable, fun, and exciting gameplay.
Must be able to both take and give direction as well as iterate on ideas and implementations.
A huge plus if you:
Have UnrealScript experience.
Have both Unreal PC and Mobile experience.
Have either MaxScript or MelScript experience.
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Please include a link to your online portfolio.
This job listing originated on Gamasutra.com, the game industry's leader.
Job Detailstop
| Location | San Francisco, CA, 94104, United States |
|---|---|
| Job Level | Senior |
| Categories | Game / Level Designer / Creative Director |
| Work Site | On site |
Location Maptop
Contact Informationtop
| Contact Name | Kathriona Kane |
|---|---|
| How to apply | Applications are no longer accepted for this job posting. |
| Job Code | 150 |