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Latest Jobs

Job Title
See job description.
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Posted - September 19, 2014
MixamoSan Francisco, California, United States
Posted - September 18, 2014
Phosphor Games StudioChicago, Illinois, United States
Posted - September 18, 2014
Trion WorldsRedwood City, California, United States
Gameplay Guru Wanted - AI, Combat, Movement, Physics
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Posted - September 18, 2014
Heavy Iron Studios, Inc.Los Angeles, California, United States
Posted - September 18, 2014
Wargaming.netHunt Valley, Maryland, United States
Wargaming, the leading free-to-play MMO developer and publisher, at E3 this year announced World of Tanks: Xbox 360 Edition, marking the company’s debut on consoles. Built specifically for the Xbox 360, World of Tanks: Xbox 360 Edition brings the title’s trademark team-based tactical action and free-to-play accessibility to the tens of millions of Xbox Live gamers around the globe. Published by Microsoft and developed by Wargaming Chicago-Baltimore (formerly Day 1 Studios), World of Tanks: Xbox 360 Edition is a free download from Xbox Live, providing unlimited gameplay for Xbox Live Gold members and a limited-time trial for Xbox Live account holders.
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Posted - September 18, 2014
Wargaming.netChicago, Illinois, United States
Wargaming, the leading free-to-play MMO developer and publisher, at E3 this year announced World of Tanks: Xbox 360 Edition, marking the company’s debut on consoles. Built specifically for the Xbox 360, World of Tanks: Xbox 360 Edition brings the title’s trademark team-based tactical action and free-to-play accessibility to the tens of millions of Xbox Live gamers around the globe. Published by Microsoft and developed by Wargaming Chicago-Baltimore (formerly Day 1 Studios), World of Tanks: Xbox 360 Edition is a free download from Xbox Live, providing unlimited gameplay for Xbox Live Gold members and a limited-time trial for Xbox Live account holders.
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Posted - September 18, 2014
Heavy Iron Studios, Inc.Los Angeles, California, United States
Posted - September 18, 2014
Digital ExtremesLondon, Ontario, Canada
Posted - September 18, 2014
Digital ExtremesLONDON, Ontario, Canada
Posted - September 18, 2014
Digital ExtremesCosta Mesa, California, United States
Posted - September 18, 2014
Demiurge Studios, Inc.Cambridge, Massachusetts, United States
Posted - September 18, 2014
Runic Games, Inc.Seattle, Washington, United States
Posted - September 18, 2014
Cloud Imperium GamesSanta Monica, California, United States
Posted - September 18, 2014
Cloud Imperium GamesSanta Monica, California, United States
Posted - September 18, 2014
Master Games InternationalNorth America, California, United States
Posted - September 18, 2014
Telltale GamesSan Rafael, California, United States
Telltale Games is searching for a talented Lead/Senior Character Modeler to create great looking game characters in Zbrush and Maya. The ideal candidate should have excellent traditional art skills relating to characters as well as a deep understanding of technical requirements for games.
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Posted - September 18, 2014
Runic Games, Inc.Seattle, Washington, United States
Posted - September 18, 2014
Wargaming.netChicago, Illinois, United States
Wargaming, the leading free-to-play MMO developer and publisher, at E3 this year announced World of Tanks: Xbox 360 Edition, marking the company’s debut on consoles. Built specifically for the Xbox 360, World of Tanks: Xbox 360 Edition brings the title’s trademark team-based tactical action and free-to-play accessibility to the tens of millions of Xbox Live gamers around the globe. Published by Microsoft and developed by Wargaming Chicago-Baltimore (formerly Day 1 Studios), World of Tanks: Xbox 360 Edition is a free download from Xbox Live, providing unlimited gameplay for Xbox Live Gold members and a limited-time trial for Xbox Live account holders.
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Posted - September 18, 2014
CCP Reykjavík, Iceland
Posted - September 18, 2014
CCP Reykjavik, Iceland
Posted - September 18, 2014
See job description.
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Posted - September 18, 2014
Cloud Imperium GamesAustin, Texas, United States
Cloud Imperium is looking for a Lead Network Engineer to work on our exciting PC space combat sim, Star Citizen!
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Posted - September 17, 2014
Cloud Imperium GamesSanta Monica, California, United States
Cloud Imperium is looking for an Animation Programmer to work on our exciting PC space combat sim, Star Citizen!
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Posted - September 17, 2014
Cloud Imperium GamesSANTA MONICA, California, United States
Cloud Imperium is looking for an Art Director to work on our exciting PC space combat sim, Star Citizen!
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Posted - September 17, 2014
Cloud Imperium GamesSANTA MONICA, California, United States
Cloud Imperium is looking for an Audio Director to work on our exciting PC space combat sim, Star Citizen!
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Posted - September 17, 2014
Cloud Imperium GamesAustin, Texas, United States
Cloud Imperium is looking for a Lead Software Engineer to work on our exciting PC space combat sim, Star Citizen!
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Posted - September 17, 2014
Cloud Imperium GamesSANTA MONICA, California, United States
Cloud Imperium Games is seeking an accomplished Senior Producer for our Santa Monica, CA studio.
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Posted - September 17, 2014
Cloud Imperium is looking for a Server/Backend Programmer to work on our exciting PC space combat sim, Star Citizen!
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Posted - September 17, 2014
Cloud Imperium GamesAustin, Texas, United States
Cloud Imperium is looking for a DevOps Engineer to work on our exciting PC space combat sim, Star Citizen!
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Posted - September 17, 2014
HaloKirkland, Washington, United States
Work on one of the most exciting and creative intellectual properties in the industry; we are gathering an incredible team to help drive the future of Halo. As a Senior AI Engineer, you are core to enabling artists and designers realize their visions on screen. The ideal candidate will be able to drive forward our engine technology to best support the game vision. You will need to be able to collaborate with creative people and be able to deliver solid performant code in a AAA game engine. You must be a team player!
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Posted - September 17, 2014
Cloud Imperium GamesSanta Monica, California, United States
Cloud Imperium is looking for a Physics Programmer to work on our exciting PC space combat sim, Star Citizen!
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Posted - September 17, 2014
Cloud Imperium GamesSanta Monica, California, United States
Cloud Imperium Games is seeking an accomplished programmer to develop compelling and believable artificial intelligence for the persistent universe module of our exciting PC space combat game, Star Citizen!
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Posted - September 17, 2014
Pocket GemsSan Francisco, California, United States
Posted - September 17, 2014
YohVancouver, British Columbia, Canada
Posted - September 17, 2014
YohVancouver, British Columbia, Canada
Posted - September 17, 2014
The Mac team is looking for an accomplished, skilled developer to participate in the porting and optimization of games for the Apple OS X platform. This position will encompass work across multiple titles, including World of Warcraft, StarCraft II, Diablo III, and future titles.
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Posted - September 17, 2014
Blizzard Entertainment is seeking a talented tools engineer to work on the Mac team helping to participate in porting games for the OS X platform. This position involves working closely with fellow engineers to create and refine tools that they need to be able to efficiently optimize their workflow.
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Posted - September 17, 2014
Trion WorldsRedwood City, California, United States
Pixel practitioner, deep dark mathlete, makes games look amazing!
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Posted - September 17, 2014
Playdek Inc.Carlsbad, California, United States
Posted - September 17, 2014
Telltale GamesSan Rafael, California, United States
Telltale’s Core Engineering group is responsible for developing low-level and mid-level libraries and tools used by Telltale’s multi-platform downloadable game development system; the “Telltale Tool”. The “Telltale Tool” is used by Telltale’s artists, designers, and Lua programmers to create tons of amazing content for XboxOne, PS4, XBOX360, PS3, Wii, iOS, PC, Mac, and Android. The Core Engineering group creates true “author once, run anywhere” technology.
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Posted - September 17, 2014
Telltale GamesSan Rafael, California, United States
Telltale is seeking an experienced User Interface Artist. You will work within the established technical and design specifications. The UI artist is expected to analyze, design the layout and architecture for a user friendly experience. Creating general U.I. and HUD mockups, and production artwork as well as problem solve for multiple platform types.
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Posted - September 17, 2014
Nix HydraLos Angeles, California, United States
Posted - September 17, 2014
Telltale GamesSan Rafael, California, United States
Fast-growing digital publisher of licensed interactive episodic content on all gaming platforms is looking for a bright, resourceful engineer to help us deliver the next generation of tools and pipeline needed to produce the industry’s best interactive narrative content. The Core Engineering group creates true “author once, run anywhere” technology.
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Posted - September 17, 2014
Shiver EntertainmentMiami, Florida, United States
The Senior UI/UX Designer will be responsible for owning user experiences from conceptual stage to execution.
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Posted - September 17, 2014
WildTangentSeattle, Washington, United States
Posted - September 17, 2014
Sr. Gameplay Engineer with multiplay and shooter experience
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Posted - September 17, 2014
High 5 GamesNew York, New York, United States
Posted - September 17, 2014
Sr. Level Designer with multi player and shooter experience
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Posted - September 17, 2014
Whow Games GmbHHamburg, Germany
Posted - September 17, 2014
Senior ActionScript Developer Mobile (m/f)
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Posted - September 17, 2014
Lead Community Manager (m/f)
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Posted - September 17, 2014
Quest Writer (m/f) for The West
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Posted - September 17, 2014
Game Designer Tribal Wars (m/f)
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Posted - September 17, 2014
Mobile Developer C++ (m/f)
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Posted - September 17, 2014
Raven Software / ActivisionMadison, Wisconsin, United States
See job description.
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Posted - September 17, 2014
Crystal DynamicsRedwood City, California, United States
Posted - September 17, 2014
DoubleDown InteractiveSeattle, Washington, United States
Principal Game Designer
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Posted - September 16, 2014
DoubleDown InteractiveSeattle, Washington, United States
Senior Product Manager
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Posted - September 16, 2014
AmazonIrvine, California, United States
Posted - September 16, 2014
AmazonIrvine, California, United States
Posted - September 16, 2014
AmazonSeattle, Washington, United States
Posted - September 16, 2014
Cortina ProductionsMcLean, Virginia, United States
Posted - September 16, 2014
Avalanche StudiosNew York, New York, United States
Posted - September 16, 2014
Machine ZonePalo Alto, California, United States
The Game Designer is a crucial piece of the Game Design team at Machine Zone and will report into our Lead Game Designer as well as collaborate with our Director of Development. You should be experienced in mobile game design, have knowledge of MMOs and virtual-goods based business models, and have strong monetization intuition and understanding.
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Posted - September 16, 2014
Machine ZonePalo Alto, California, United States
We are looking for passionate self-starters who love MMORPGs to work on Game of War - Fire Age. Our company is growing quickly and we are looking for testers who are intelligent and yearn for opportunities to truly make an impact.
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Posted - September 16, 2014
Reload Studios Inc.Tarzana, California, United States
Posted - September 16, 2014
BattleCry StudiosAustin, Texas, United States
Battlecry Studios is seeking an experienced Technical Producer to help drive and coordinate development of game server, platform, and back-end technologies for our game, BATTLECRY.
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Posted - September 16, 2014
BattleCry StudiosAustin, Texas, United States
We are looking for a Senior VFX Artist with a desire to craft high quality, dramatic and visceral visual effects.
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Posted - September 16, 2014
BattleCry StudiosAustin, Texas, United States
BattleCry Studios is seeking a qualified Senior Server Engineer to help create and maintain an online title.
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Posted - September 16, 2014
BattleCry Studios is seeking a Senior Backend Services Engineer who is an expert in Python and databases.
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Posted - September 16, 2014
BattleCry StudiosAustin, Texas, United States
BattleCry Studios is seeking a generalist Senior Graphics Engineer to help maintain, optimize, and extend a cutting-edge graphics engine in the client of an online title.
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Posted - September 16, 2014
BattleCry StudiosAustin, Texas, United States
BattleCry Studios is seeking a qualified Senior Gameplay Engineer to help create and maintain our newly announced online title, BATTLECRY.
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Posted - September 16, 2014
BattleCry Studios is seeking a qualified Senior Backend/Server Engineer to help create and maintain game services for our online title, BATTLECRY.
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Posted - September 16, 2014
BattleCry StudiosAustin, Texas, United States
We are looking for an Economist with a desire to analyze and help develop the emergent virtual economy of BATTLECRY.
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Posted - September 16, 2014
BattleCry StudiosAustin, Texas, United States
BattleCry Studios is seeking an Associate Python Engineer to assist in programming features for our recently announced online title, BATTLECRY.
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Posted - September 16, 2014
See job description.
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Posted - September 16, 2014
Raven Software / ActivisionMadison, Wisconsin, United States
See job description.
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Posted - September 16, 2014
Raven Software / ActivisionMadison, Wisconsin, United States
See job description.
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Posted - September 16, 2014
Raven Software / ActivisionMadison, Wisconsin, United States
See job description.
's Logo
Posted - September 16, 2014
Raven Software / ActivisionMadison, Wisconsin, United States
See job description.
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Posted - September 16, 2014
Square Enix Co., Ltd.Tokyo, Japan
Posted - September 16, 2014
Cloud Imperium GamesSanta Monica, California, United States
Posted - September 16, 2014
Playtika Santa MonicaSanta Monica, California, United States
Posted - September 16, 2014
Playtika Santa MonicaSanta Monica, California, United States
Posted - September 15, 2014
Playtika Santa MonicaSanta Monica, California, United States
Posted - September 15, 2014
CCP Reykjavik, Iceland
Posted - September 15, 2014
Nintendo of America Inc - Software Business Development Manager, Licensing
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Posted - September 15, 2014
Wargaming.netHunt Valley, Maryland, United States
Wargaming, the leading free-to-play MMO developer and publisher, at E3 this year announced World of Tanks: Xbox 360 Edition, marking the company’s debut on consoles. Built specifically for the Xbox 360, World of Tanks: Xbox 360 Edition brings the title’s trademark team-based tactical action and free-to-play accessibility to the tens of millions of Xbox Live gamers around the globe. Published by Microsoft and developed by Wargaming Chicago-Baltimore (formerly Day 1 Studios), World of Tanks: Xbox 360 Edition is a free download from Xbox Live, providing unlimited gameplay for Xbox Live Gold members and a limited-time trial for Xbox Live account holders.
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Posted - September 15, 2014
Wargaming.netChicago, Illinois, United States
Wargaming, the leading free-to-play MMO developer and publisher, at E3 this year announced World of Tanks: Xbox 360 Edition, marking the company’s debut on consoles. Built specifically for the Xbox 360, World of Tanks: Xbox 360 Edition brings the title’s trademark team-based tactical action and free-to-play accessibility to the tens of millions of Xbox Live gamers around the globe. Published by Microsoft and developed by Wargaming Chicago-Baltimore (formerly Day 1 Studios), World of Tanks: Xbox 360 Edition is a free download from Xbox Live, providing unlimited gameplay for Xbox Live Gold members and a limited-time trial for Xbox Live account holders.
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Posted - September 15, 2014
Wargaming.netHunt Valley, Maryland, United States
Wargaming, the leading free-to-play MMO developer and publisher, at E3 this year announced World of Tanks: Xbox 360 Edition, marking the company’s debut on consoles. Built specifically for the Xbox 360, World of Tanks: Xbox 360 Edition brings the title’s trademark team-based tactical action and free-to-play accessibility to the tens of millions of Xbox Live gamers around the globe. Published by Microsoft and developed by Wargaming Chicago-Baltimore (formerly Day 1 Studios), World of Tanks: Xbox 360 Edition is a free download from Xbox Live, providing unlimited gameplay for Xbox Live Gold members and a limited-time trial for Xbox Live account holders.
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Posted - September 15, 2014
Wargaming.netChicago, Illinois, United States
Wargaming, the leading free-to-play MMO developer and publisher, at E3 this year announced World of Tanks: Xbox 360 Edition, marking the company’s debut on consoles. Built specifically for the Xbox 360, World of Tanks: Xbox 360 Edition brings the title’s trademark team-based tactical action and free-to-play accessibility to the tens of millions of Xbox Live gamers around the globe. Published by Microsoft and developed by Wargaming Chicago-Baltimore (formerly Day 1 Studios), World of Tanks: Xbox 360 Edition is a free download from Xbox Live, providing unlimited gameplay for Xbox Live Gold members and a limited-time trial for Xbox Live account holders.
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Posted - September 15, 2014
Wargaming.netChicago, Illinois, United States
Wargaming, the leading free-to-play MMO developer and publisher, at E3 this year announced World of Tanks: Xbox 360 Edition, marking the company’s debut on consoles. Built specifically for the Xbox 360, World of Tanks: Xbox 360 Edition brings the title’s trademark team-based tactical action and free-to-play accessibility to the tens of millions of Xbox Live gamers around the globe. Published by Microsoft and developed by Wargaming Chicago-Baltimore (formerly Day 1 Studios), World of Tanks: Xbox 360 Edition is a free download from Xbox Live, providing unlimited gameplay for Xbox Live Gold members and a limited-time trial for Xbox Live account holders.
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Posted - September 15, 2014
Respawn EntertainmentSan Fernando Valley, California, United States
Respawn Entertainment is looking for talented and passionate animators to join our team.
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Posted - September 15, 2014
Respawn EntertainmentSan Fernando Valley, California, United States
Respawn is seeking a Senior Systems Designer to embrace and contribute to the project vision, specifically in the areas of hero control/mechanics, enemy design, AI behaviors, combat/weapons, class design, skills/progression, story, and boss encounters.
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Posted - September 15, 2014
Respawn EntertainmentSan Fernando Valley, California, United States
Respawn Entertainment is seeking an in-house Recruiter to help us source and hire the best developer talent!
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Posted - September 15, 2014
Respawn EntertainmentSan Fernando Valley, California, United States
Respawn is looking for sharp Software Engineers, both senior and mid-level, with strong coding skills.
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Posted - September 15, 2014
Respawn EntertainmentSan Fernando Valley, California, United States
Respawn Entertainment is looking for enthusiastic Technical Animator to join our team. The Technical Animator will be responsible for helping to maintain an efficient pipeline, building tools, and working closely with the animation and 3D art teams.
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Posted - September 15, 2014
Runic Games, Inc.Seattle, Washington, United States
Posted - September 15, 2014
Retro Studios - NintendoAustin, Texas, United States
Posted - September 15, 2014
Turbine Inc.Needham, Massachusetts, United States
In this position, you will have a hands on role in defining and implementing key game systems and features, as well as integrating existing libraries or services. You will be working with a mid-size team of developers to create new products for iconic Warner Bros. intellectual properties. This position requires close collaboration with all other disciplines to help capture, develop and communicate a coherent vision of our game systems, features and tools. You will also be a leader in establishing best practices, assisting / mentoring other engineers on the team and identifying problem areas / opportunities for improvement in the codebase. We are looking for candidates with a passion for games and game development.
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Posted - September 15, 2014
Senior Producer (m/f)
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Posted - September 15, 2014
Software Developer JavaScript (m/f)
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Posted - September 15, 2014
Backend Developer Marketing / CRM (m/f)
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Posted - September 15, 2014
Software Developer Flash (m/f)
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Posted - September 15, 2014
Mobile Developer iOS (m/f)
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Posted - September 15, 2014
Software Developer Analytics / Big Data (m/f)
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Posted - September 15, 2014
Infinity Ward / ActivisionWoodland Hills, California, United States
A Producer at Infinity Ward is the primary point of contact for all scheduling matters for all stakeholders for the departments he/she produces. Reporting to one of the Production Managers, the Producer works closely with the rest of the Production team under his/her Production Manager and the Leads of the departments he/she produces to create and track project schedules.
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Posted - September 13, 2014
Infinity Ward / ActivisionWoodland Hills, California, United States
See job description.
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Posted - September 13, 2014
Infinity Ward / ActivisionWoodland Hills, California, United States
See job description.
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Posted - September 13, 2014
Infinity Ward / ActivisionWoodland Hills, California, United States
See job description.
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Posted - September 13, 2014
Insomniac GamesBurbank , California, United States
Insomniac Games is looking for Senior Engine Programmers
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Posted - September 13, 2014
Insomniac GamesBurbank, California, United States
Gameplay Programmer for our mobile group!
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Posted - September 13, 2014
Nix HydraLos Angeles, California, United States
Posted - September 12, 2014
Nix HydraLos Angeles, California, United States
Posted - September 12, 2014
Nexon America, Inc.El Segundo , California, United States
The Production Coordinator is responsible for supporting the production team with scheduling, coordinating and other production support services for the game as well as assisting in executing the publishing of the game.
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Posted - September 12, 2014
Nexon America, Inc.El Segundo , California, United States
Front-End Developer
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Posted - September 12, 2014
Machine ZonePalo Alto, California, United States
We are seeking a positive, analytical, technically oriented Project Manager (PM) to join our team. The PM at Machine Zone will lead cross-functional development teams to execute against our product portfolio. An PM's main responsibility is to own the scheduling, monitoring, tracking and execution against our tight milestones and project deadlines. Qualified candidates will be self-starters, able to multi-task, be dependable, and have concise execution during times of high stress.
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Posted - September 12, 2014
Blizzard EntertainmentIrvine, California, United States
Blizzard Entertainment is looking for highly motivated compatibility testers for a team focused on hardware certification of game titles. The ideal candidate is a detail-oriented team player with excellent technical skills, demonstrated software / hardware troubleshooting abilities, and a solid understanding of software quality assurance.
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Posted - September 12, 2014
GREE InternationalVancouver, British Columbia, Canada
Senior Game Designer
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Posted - September 12, 2014
Avalanche StudiosNew York, New York, United States
Posted - September 12, 2014
Bally Technologies Las Vegas, Nevada, United States
Posted - September 12, 2014
SAE InstituteSan Jose, California, United States
Posted - September 12, 2014
SAE InstituteSan Jose, California, United States
Posted - September 12, 2014
PlayMada GamesNew York, New York, United States
Posted - September 12, 2014
Idol MindsLouisville, Colorado, United States
Posted - September 12, 2014
KabamBeijing, China
Lead 3d Artist for a next-gen AAA mobile RPG
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Posted - September 12, 2014
SparxExeter, England, United Kingdom
As a Senior Games Developer at Sparx, you’ll be the one that makes work look like play. Your one mission is to make learning as awesome, fun and addictive as possible. You’ll use your flair for making great games to get young people motivated and loving learning and, as a result, truly transform their futures.
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Posted - September 12, 2014
SparxExeter, England, United Kingdom
As a Senior Software Developer at Sparx, you’ll be responsible for designing and implementing components for the Sparx system, writing high quality, reusable code that focuses on usability, scalability and innovation. You’ll work with all members of the team – from data scientists to content developers – to find solutions to the most challenging problems we face when building a system of this scale
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Posted - September 12, 2014
Omniata, Inc.San Francisco, California, United States
Posted - September 10, 2014
Inertia Game StudiosEly, England, United Kingdom
Posted - September 10, 2014
Red 5 StudiosLaguna Hills, California, United States
Posted - September 9, 2014
Red 5 StudiosLaguna Hills, California, United States
Posted - September 9, 2014
Red 5 StudiosLaguna Hills, California, United States
Posted - September 9, 2014
SOF StudiosSouthern Pines, North Carolina, United States
Posted - September 9, 2014
Mimic TechnologiesSeattle, Washington, United States
Posted - September 8, 2014
Hardscore Games UGBerlin, Germany
Posted - September 8, 2014
Age of Learning, Inc. Glendale, California, United States
Posted - September 6, 2014
United Front GamesVancouver, British Columbia, Canada
Posted - September 5, 2014
SGNBeverly Hills, California, United States
Posted - September 5, 2014
Hatalom Systems, LLCOrlando, Florida, United States
Posted - September 4, 2014
Sony DADCCulver City, California, United States
Posted - September 3, 2014
Game Circus LLCDallas, Texas, United States
Posted - September 2, 2014
Sony Computer Entertainment America LLCSan Diego, California, United States
Posted - September 2, 2014
Sony Computer Entertainment America LLCBend, Oregon, United States
Posted - September 2, 2014
Uken GamesToronto, Ontario, Canada
Posted - September 2, 2014
Sony Computer Entertainment America LLCSan Mateo, California, United States
Posted - September 2, 2014
Radiant EntertainmentLos Altos, California, United States
Posted - September 2, 2014
Sony Computer Entertainment America LLCBend, Oregon, United States
Posted - September 2, 2014
Sony Computer Entertainment America LLCBend, Oregon, United States
Posted - September 2, 2014
Aechelon Technology, Inc.San Francisco, California, United States
Posted - August 31, 2014
Aechelon Technology, Inc.San Francisco, California, United States
Posted - August 31, 2014
WB GamesSan Francisco, California, United States
Posted - August 29, 2014
WB GamesSan Francisco, California, United States
Posted - August 29, 2014
Sucker Punch ProductionsBellevue, Washington, United States
Posted - August 29, 2014
Sucker Punch ProductionsBellevue, Washington, United States
Environment Art Lead
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Posted - August 29, 2014
Smilegate WestToronto, Ontario, Canada
Posted - August 28, 2014
TapBlazeSanta Monica, California, United States
Posted - August 28, 2014
Cryptic StudiosLos Gatos, California, United States
Posted - August 28, 2014
HitPoint Inc.Amherst, Massachusetts, United States
Posted - August 28, 2014
Monochrome LLCAptos, California, United States
Posted - August 28, 2014
Monochrome LLCAptos, California, United States
Posted - August 28, 2014
Monochrome LLCAptos, California, United States
Posted - August 28, 2014
Hatalom Systems, LLCOrlando, Florida, United States
Posted - August 26, 2014
FarSight StudiosBig Bear Lake, California, United States
Lead Android Engineer
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Posted - August 23, 2014
24 Seven IncLos Angeles, California, United States
Posted - August 22, 2014
Bethesda SoftworksRockville, Maryland, United States
Bethesda Softworks is seeking a motivated Associate Brand Manager!
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Posted - August 20, 2014
Bethesda SoftworksRockville, Maryland, United States
Bethesda Softworks is seeking a passionate Brand Manager!
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Posted - August 20, 2014