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Game Capture Artist
Artifact | LOS ANGELES CA 90038 USA | Project/Temporary | Posted: 02/01/2013
Studio Profiletop

Job Descriptiontop
Position requires being an expert game player with the eye of a cinematographer, using in-game tools to create visually powerful video content.
Responsibilities:
Quickly master games that are work-in-progress
Capture game footage that is visually compelling and feels like it was shot with a real-life camera
Capture footage that can be cut together in a narrative structure
Work with game development technologies, including debug features
Work in a team environment, both independently and with creative direction
Required Skills
Expertise in video game playing. Do you complete every new game faster than anyone you know?
Comfortable working in a debug/technical environment. Familiarity with scripting a plus.
A visual aesthetic that can be demonstrated with previous work
A passion for movies and animation
A strong sense of visual storytelling
Strong communication
Strong organization
Able to work quickly and meet deadlines
Attention to detail
This job listing originated on Gamasutra.com, the game industry's leader.
Experience Requiredtop
Please provide work samples that demonstrate your visual aesthetic—ideally machinima projects, but could also be video, photography, video editing, 3-D or motion graphic design. Can be a personal or professional project.
Job Detailstop
| Location | LOS ANGELES, CA, 90038, United States |
|---|---|
| Job Level | Junior |
| Categories | Art / Animation, Marketing / PR / Communications |
| Pref Degree | Some College |
| Work Site | On site |
Location Maptop
Contact Informationtop
| How to apply | Applications are no longer accepted for this job posting. |
|---|---|
| Job Code | Game Capture |