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Tools Programmer

Arkane Studios |  FRA | Full Time | Posted: 01/25/2013

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Arkane Studios, part of the ZeniMax Media Inc. family of companies, has offices in Lyon, France and Austin, TX and is comprised of diverse and talented developers with a passion for creating detailed, immersive worlds. Arkane's first title, Arx Fatalis, released in 2002, became a fan favorite with its highly detailed environments and innovative gameplay. In addition, Arkane developed Dark Messiah of Might and Magic (PC version), and has collaborated on a number of high profile game projects, including Bioshock 2. Arkane is currently working on an unannounced project with Bethesda Softworks.

Job Descriptiontop



Job Title: Tool Programmer

Location: Lyon (France)





Job description:

Answering to the Technical Director, you will be responsible for all the production tools, upgrading usability and performance and adding new features. Multipurpose, you will have to deal with a wide range of technologies, from the game editor to the build system. You are knowledgeable and have experience with production tool pipeline and content development needs of modern games.





Profile:

At least 3 years’ experience in the video game industry
Strong knowledge of C++, C# (winform, wpf, webservice)
Good knowledge in SQL and Perforce
Knowledge in the following elements is a plus: PHP, Silverlight, HTML5
Good English communication skills (verbal and written, able to participate in work meetings)
Good communication skills and team work experience





Libellé du poste : Tool Programmer

Localisation: Lyon (France)





Description du poste:

Sous la responsabilité du Directeur Technique votre travail consistera à maintenir et améliorer l’ensemble des outils impliqués dans la chaine de production existante. Polyvalent vous serez amené à intervenir sur des technologies hétérogènes allant de l’éditeur de jeu jusqu’au system de build.

Motivé et autonome vous avez déjà une bonne connaissance des problématique liés aux outils de production.





Profil du candidat:

Une expérience d’au moins 3 ans dans le domaine du jeu vidéo
Maîtrise de la programmation en C++, C# (winform, wpf, webservice)
Une connaissance de SQL et Perforce
Une expérience dans le domaine des technologies web (Silverlight, PHP, HTML5) serait un plus.
Bon niveau d’anglais (savoir lire/écrire des documents et participer à une réunion de travail).
Excellentes capacités de communication et d’organisation.

This job listing originated on Gamasutra.com, the game industry's leader.

Job Detailstop

Location France
Job Level Senior
Categories Programmer / Engineer

Location Maptop

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