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Software Engineer III – Game-play/AI Programmer – FIRAXIS GAMES
Firaxis Games | Baltimore MD 21201 USA | Full Time | Posted: 01/10/2013
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Job Descriptiontop
Software Engineer III – Game-play/AI Programmer – FIRAXIS GAMES
General Description:
This position is responsible for working within a team of programmers for a specific game development project. Reports to the project lead game-play programmer and is responsible for implementing game content including, but not limited to, AI, UI, level/scenario construction, asset integration and development tools.
Responsibilities:
• Develop and maintain game-play code with a team of other developers
• Develop and enhance in-house libraries and tools
Specific Requirements:
• Previous experience architecting AI software systems
• Strong sense of game-play design and philosophy
• Excellent oral and written communication skills
• Fluency in C++
• Experience with AI scripting systems
• A great love of games
Required Skills:
• Understanding of game development lifecycle and process
• Willingness to work under and take direction from a team lead
• Ability to communicate with team members and management
• Ability to take ownership of assigned tasks
• Proactive problem-solving approach, ideally with a strong sense of creativity and a respect for aesthetics
• Ability to lead more junior members of the programming team by example
Experience and Educational Requirements:
• 3-7 years experience in the game industry
• At least 1 shipped game title
• BS in CS, SE or equivalent
This job listing originated on Gamasutra.com, the game industry's leader.
Job Detailstop
| Location | Baltimore, MD, 21201, United States |
|---|---|
| Job Level | Mid-Level |
| Categories | Programmer / Engineer |
| Work Site | On site |
Location Maptop
Contact Informationtop
| Contact Name | Shawn Kohn |
|---|---|
| How to apply | Applications are no longer accepted for this job posting. |
| Job Code | Software Engineer III |