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Environment Artist - Maya
Telltale Games | San Rafael CA 94901 USA | Full Time | Posted: 01/18/2013
Studio Profiletop

Telltale continues to expand its lineup with globally recognized brands, moving on from the blockbuster success of Back to the Future to the international phenomenon of Robert Kirkman’s The Walking Dead. Our latest partnership with DC Comics will soon result in a game series based on New York Times Best-Seller Fables, and there are more unannounced games are on the way!
We are redefining the way the games industry works, and we're looking for new team members to help us continue to forge the way. If you're looking for a fast-paced, creative environment where your passion for developing thrilling interactive content will help to push us to continued success, we'd like to talk to you. Telltale develops and publishes digital episodic games series on Xbox 360™, PlayStation®3, PC, Mac, and iOS devices.
We are located in San Rafael, California, a beautiful location with easy access to the spectacular coast, wine country, the city of San Francisco and we’re just a few short hours away from the Lake Tahoe region for unrivalled outdoor sports and recreation. We offer a competitive salary commensurate with your experience, benefits and an exciting work environment of over 100 team members who share your vision.
If you're looking for a fast-paced, creative environment where the work you do will make a difference, we'd like to talk to you!
Job Descriptiontop
You have a strong eye for composition, scene lighting, texture and color theory. You can create art assets that align with our product style and content and love to work as part of a thriving studio. Your portfolio includes cartoon-like and stylized geometry in the art and both movie-set type of environments and objects. You have a passion for games and delighting audiences visually with visual details. You can work in a team that is responsible for baking assets directly into the game.
What you get to do every day:
Model, texture, and light game ready quality 3D environments for use in-engine using provided concept art or inspirational reference material
Align your deliverables through Art Direction using standards set by the game’s style in your modeling, lighting, and textures
Paint great looking textures in the appropriate style from reference materials or scratch
Provide bump maps and lighting for project needs as required
Solicit feedback from designers and art directors to accommodate gameplay and art features into the environment
Participate in design discussions and the R & D process as part of the team on specific projects
Portfolio Requirement
With your resume, please include portfolio samples that represent the range of your skills to include low poly samples of your game assets and some non-game art as well, if possible. Please be sure that these samples have been cleared for release by their respective copyright owners. Please make sure to also include some examples of your 2D work. Examples of cartoony or stylized work is preferred. Generally, 12 to 15 pieces are a good sample. Our preference is to provide this in an online portfolio.
This job listing originated on Gamasutra.com, the game industry's leader.
Experience Requiredtop
Body of work having successfully delivered assets to at least one shipped title
Strong understanding of architecture, lighting, composition and design
Knowledge of color theory and the ability to create balanced and appealing color palettes
Able to create custom materials and all associated maps - bump, normal,
Spec for new or existing assets
Ability to implement clean, efficient geometry for maximum performance in the engine
Expertise in the use of Maya to include its Modeling, Lighting and Texturing tools and additionally with Photoshop
Z-brush or mudbox experience is a plus
An understanding of game design and games technical requirements and the pipeline to deliver a product in a packaged or online game product
Self-driven with excellent communication skills both written and verbal and the interest in being part of a dynamic team
Experience in cleanup of outsourced assets is a plus
Job Detailstop
| Location | San Rafael, CA, 94901, United States |
|---|---|
| Job Level | Mid-Level |
| Categories | Art / Animation |
| Work Site | On site |
Location Maptop
Contact Informationtop
| How to apply | Applications are no longer accepted for this job posting. |
|---|---|
| Job Code | Envir |