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Assistant Professor in Game Development
DePaul University | Chicago IL 60604 USA | Full Time | Posted: 01/09/2013
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Ideal candidates for this assistant professor position will have served as programmers / software engineers on one or more shipped titles, and have teaching and research/development experience in one or more of the following areas:
* Game software development / software engineering
* Game engine programming
* Mobile / console game programming
* Experimental / alternative game interfaces
* Game AI
* Game physics
* Game prototyping and experimentation
* Design-oriented scripting languages
Job responsibilities include teaching, advising, service, supervising student game projects and continued creative activities and/or scholarship in the field. For fullest consideration, apply by January 14th to http://facultyopportunities.depaul.edu/applicants/Central?quickFind=50994.
This job listing originated on Gamasutra.com, the game industry's leader.
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| Location | Chicago, IL, 60604, United States |
|---|---|
| Job Level | Mid-Level |
| Categories | Educator / Instructor |
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| How to apply | Applications are no longer accepted for this job posting. |
|---|---|
| Job Code | Assis |