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Assistant/Associate Professor, Interaction Design
University of COnnecticut | Storrs CT 06269-1041 USA | Full Time | Posted: 12/07/2012
Studio Profiletop
The Digital Media & Design Department is dedicated to establishing, advancing and promoting programs of trans-disciplinary education and research in digital media and design. We bring together student, faculty, researchers, digital and communication design industry practitioners and leaders, in an innovative environment fostering collaborative exploration of digital visualization as a tool of analysis and communication.
Job Descriptiontop
The University of Connecticut School of Fine Arts Digital Media & Design department invites applications for a full-time nine-month, tenured or tenure-track faculty position at the level of Assistant or Associate Professor in the area of Interaction Design. The successful candidate will teach undergraduate and graduate-level classes within the context of a new BA/BFA/MFA interaction design program, in addition to supporting faculty and grant based collaborations in interaction design and implementation through the Digital Media Center (http://dmc.uconn.edu/). The position begins 8/22/2013.
The successful candidate will have working knowledge of the underlying academic disciplines and professional practices involved in interactive media, interface and user experience design and development including graphic design and animation, human interface design, human-computer interaction, and mobile application development. This candidate will develop and deliver core courses in interactive media design. These courses may include “Interface & Interactive Environment Design,” “Mobile App Development,” and “Advanced Visual Programming.” The candidate will have a foundational role in building the interaction design coursework for the University of Connecticut, and will participate in building collaborations across the disciplines intersecting with interactive media design and mobile computing, including the fields of business; art; design; education; science; engineering; as well as the humanities and social sciences. Excellent communication skills and a collaborative predisposition are essential.
Minimum Qualifications
• BFA, BS or BA, Equivalent foreign degrees are acceptable.
• Significant professional interaction design experience;
• Demonstrated professional expertise developing dynamic and engaging screen-based experiences such as: interactive environments and public space activation, mobile applications, web sites, web applications, and digital kiosks.
• Experience with web design/development technologies such as HTML 5.0, CSS 3.0, Javascript, Actionscript, PHP, MySQL, jQuery, and other emerging standards.
• Experience with the effective integration of social media tools and techniques;
• Familiarity with supporting graphics, animation and programming applications;
• A strong portfolio demonstrating ideation, design, final project implementation in the field of interactive design.
Preferred Qualifications
• MFA or Ph.D. degree;
• Fluency with one or more of the major mobile programming languages such as:
C, C++, C#, Objective – C, and/or Java;
• Fluency in one or more of the following: PHP, JavaScript, Actionscript, Perl, JRuby, Python, Etc.
• Successful development and publishing of mobile applications using the Android SDK, iOS SDK, or other competitive platform.
• Successful development and deployment of media wall installations for public spaces activated by interactive sensing systems including demonstrated fluency with associated control, scheduling and display technologies.
• Knowledge of the complete interactive design process including conceptualization, wireframes, flow charts, prototyping, user testing and project management.
• Experience with Aesthetic Computing, Data Visualization, and Processing.
• Familiarity with ePublishing development.
• Familiarity with microcontrollers, sensors, motors, camera feeds and their associated software and hardware interfaces such as: Max/MSP/Jitter, Arduino, Kinect, and other tools.
• The ability to contribute to the diversity and excellence of the learning experience through innovative research, teaching, and public engagement;
• A record of distinguished teaching and mentoring at the undergraduate/graduate level.
Salary is competitive and based on qualifications and professional experience. The successful candidate’s primary academic appointment will be at the Storrs campus with the possibility of work at UConn’s Stamford campus.
Applications must be submitted to Husky Hire: http://jobs.uconn.edu/cg_interim.html. Provide a cover letter, CV, evidence of teaching effectiveness, and a digital portfolio of professional and experimental work. Three letters of recommendation should be sent to: Michael Vertefeuille, Chair: Interaction Design Search Committee, Digital Media and Design Program, mvert@uconn.edu). Review of applications for this position will begin December 31st, 2012. The University of Connecticut is an EEO/AA employer.
This job listing originated on Gamasutra.com, the game industry's leader.
Experience Requiredtop
• BFA, BS or BA, Equivalent foreign degrees are acceptable.
• Significant professional interaction design experience;
• Demonstrated professional expertise developing dynamic and engaging screen-based experiences such as: interactive environments and public space activation, mobile applications, web sites, web applications, and digital kiosks.
• Experience with web design/development technologies such as HTML 5.0, CSS 3.0, Javascript, Actionscript, PHP, MySQL, jQuery, and other emerging standards.
• Experience with the effective integration of social media tools and techniques;
• Familiarity with supporting graphics, animation and programming applications;
• A strong portfolio demonstrating ideation, design, final project implementation in the field of interactive design.
Preferred Qualifications
• MFA or Ph.D. degree;
• Fluency with one or more of the major mobile programming languages such as:
C, C++, C#, Objective – C, and/or Java;
• Fluency in one or more of the following: PHP, JavaScript, Actionscript, Perl, JRuby, Python, Etc.
• Successful development and publishing of mobile applications using the Android SDK, iOS SDK, or other competitive platform.
• Successful development and deployment of media wall installations for public spaces activated by interactive sensing systems including demonstrated fluency with associated control, scheduling and display technologies.
• Knowledge of the complete interactive design process including conceptualization, wireframes, flow charts, prototyping, user testing and project management.
• Experience with Aesthetic Computing, Data Visualization, and Processing.
• Familiarity with ePublishing development.
• Familiarity with microcontrollers, sensors, motors, camera feeds and their associated software and hardware interfaces such as: Max/MSP/Jitter, Arduino, Kinect, and other tools.
• The ability to contribute to the diversity and excellence of the learning experience through innovative research, teaching, and public engagement;
• A record of distinguished teaching and mentoring at the undergraduate/graduate level.
Job Detailstop
| Location | Storrs, CT, 06269-1041, United States |
|---|---|
| Job Level | Junior |
| Categories | Educator / Instructor, Game / Level Designer / Creative Director, OTHER |
| Pref Degree | Bachelor's Degree |
| Work Site | On site |
| Platforms | Mac OS X,Windows |
Location Maptop
Contact Informationtop
| Contact Name | Michael Vertefeuille |
|---|---|
| How to apply | Applications are no longer accepted for this job posting. |
| Primary Phone | 860-728-2525 |
| Job Code | Assis |