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Software Engineer - Gameplay
Harmonix Music Systems | Cambridge MA 02139 USA | Full Time | Posted: 11/26/2012
Studio Profiletop

Harmonix is one of the world’s leading independent game development studios. We’re actively creating fun, groundbreaking, interactive experiences. Whether your work is on the existing universes of Rock Band and Dance Central or new worlds we're just beginning to create, it’s an exciting time to be a part of this talented group of developers and gamers. Positions are open for exceptional artists, designers, coders & more. Curious what we’re up to? Want to think big in our Cambridge-based urban hideout? Apply at www.harmonixmusic.com/jobs
Job Descriptiontop
Can you build immersive gameplay systems that transport our players into new worlds? Harmonix has an immediate opening for a passionate, motivated, and highly skilled Gameplay Engineer to join our world-class team. You will work with designers, artists, musicians, and engineers to bring our work to life on brand new IP, taking advantage of the power of next-generation hardware.
Responsibilities:
-Invent, prototype, iterate on, and deliver novel gameplay mechanics.
-Implement robust, user-friendly, designer-facing tools and pipelines.
-Write clean, bug-resistant, well-documented and efficient code.
This job listing originated on Gamasutra.com, the game industry's leader.
Experience Requiredtop
-BS or MS in Computer Science, Electrical Engineering, or a related field.
-2+ years of industry C++ programming for PC or console.
-2+ years of game programming
-Demonstrated ability to build robust, complex gameplay systems.
Preferred Additional Qualifications:
-Regularly exercised strong applied math skills (discrete math, simulation, or signal processing).
-Worked creatively and cooperatively on cross-discipline teams.
-Designed and built innovative gameplay systems: AI, combat, or HCI.
-2+ years of industry C++ programming for PC or console.
-2+ years of game programming
-Demonstrated ability to build robust, complex gameplay systems.
Preferred Additional Qualifications:
-Regularly exercised strong applied math skills (discrete math, simulation, or signal processing).
-Worked creatively and cooperatively on cross-discipline teams.
-Designed and built innovative gameplay systems: AI, combat, or HCI.
Job Detailstop
| Location | Cambridge, MA, 02139, United States |
|---|---|
| Job Level | Mid-Level |
| Categories | Programmer / Engineer |
| Pref Degree | Bachelor's Degree |
| Work Site | On site |
Location Maptop
Contact Informationtop
| How to apply | Applications are no longer accepted for this job posting. |
|---|---|
| Job Code | Gameplay2012 |