View Job

This job is no longer available

Engine Programmer

BioWare Edmonton | Edmonton AB T5A0A1 CAN | Full Time | Posted: 11/21/2012

Studio Profiletop

logo

The BioWare Label is a division of EA which crafts high quality multiplatform role-playing, MMO and strategy games, focused on emotionally engaging, rich stories with unforgettable characters and vast worlds to discover. Since 1995, BioWare has created some of the world's most critically acclaimed titles and franchises, including Baldur's Gate, Neverwinter Nights, Star Wars: Knights of the Old Republic, Jade Empire, Mass Effect and Dragon Age. BioWare currently operates in eight locations across the world, including Edmonton (Alberta, Canada), Montreal (Quebec, Canada) and Austin (Texas).

BioWare’s games have continually achieved critical and commercial success. All of our published titles are highly rated at www.gamerankings.com; in fact we have 6 games in the top 1% highest rated games of all time! Today BioWare has over 800 staff at its locations and continues to grow. In 2008, BioWare was acquired by Electronic Arts, a leading global interactive entertainment publisher. For more information on BioWare, visit www.bioware.com, or follow us on Twitter at www.twitter.com/bioware . To join the millions of fans already registered with the BioWare community, go to http://social.bioware.com.

Job Descriptiontop

The BioWare Label is a division of EA which crafts high quality multiplatform role-playing, MMO and strategy games, focused on emotionally engaging, rich stories with unforgettable characters and vast worlds to discover. Since 1995, BioWare has created some of the world's most critically acclaimed titles and franchises, including Baldur's Gate, Neverwinter Nights, Star Wars: Knights of the Old Republic, Jade Empire, Mass Effect and Dragon Age. BioWare currently operates in eight locations across the world, including Edmonton (Alberta, Canada), Montreal (Quebec, Canada) and Austin (Texas).

BioWare’s games have continually achieved critical and commercial success. All of our published titles are highly rated at www.gamerankings.com; in fact we have 6 games in the top 1% highest rated games of all time! Today BioWare has over 800 staff at its locations and continues to grow. In 2008, BioWare was acquired by Electronic Arts, a leading global interactive entertainment publisher. For more information on BioWare, visit www.bioware.com, or follow us on Twitter at www.twitter.com/bioware . To join the millions of fans already registered with the BioWare community, go to http://social.bioware.com.


Position overview:
As an engine programmer, you will be responsible for implementing and maintaining core engine components on multiple hardware platforms, for example memory and performance management, physics, infrastructure, and rendering. You will work closely with gameplay programmers and external partners to drive architectural decisions for the engine.


Key qualifications:

This position requires 5+ years of experience programming in C++ and a Bachelor degree (or equivalent training) in Computer Science or in a related field. Excellent math skills and experience with multiple core systems and low-level engine programming are a must.

You must be an avid gamer, with a passion for learning and for creating top-quality games.

The ideal candidate has a keen understanding of multiplayer architectures, database systems, optimization techniques, and is familiar with PC, PS3 and Xbox 360 hardware.

This job listing originated on Gamasutra.com, the game industry's leader.

Job Detailstop

Location Edmonton, AB, T5A0A1, Canada
Job Level Mid-Level
Categories Game / Level Designer / Creative Director, Programmer / Engineer, Console / PC Games
Work Site On site
Platforms Xbox

Location Maptop

Contact Informationtop

Contact Name Masah Kalugin
How to apply Applications are no longer accepted for this job posting.
Primary Phone 5146648344
Job Code Engin