View Job
Art Producer
CCP - North America | Decatur GA 30030 USA | Full Time | Posted: 11/16/2012
Studio Profiletop

We have employees from over 30 countries, representing a truly international community and we are growing in 2010.
CCP - SHANGHAI, CHINA - the home of DUST 514, console game with 70 employees in a new office that is looking for creative talent in programming and art.
CCP - REYKJAVIK, ICELAND - our Corporate Headquarters, and the home of EVE Online. situated next to the harbor with views of the mountains, water and the city. Walking distance from downtown.
CCP - NEWCASTLE, UK - a key technology center for CCP. Famous for great ale and wonderful people, Newcastle sits on the north bank of the River Tyne, just 200 miles from London.
CCP - DECATUR, GEORGIA - inside the Atlanta perimeter in the heart of downtown Decatur, full of great shops and restaurants.
Job Descriptiontop
The Art Producer will be responsible for the organizing and tracking of art assets and team organization. The ideal candidate will have an upbeat attitude as well as great people skills, follow through, and organizational skills.
Duties and Responsibilities:
Help to establish or optimize production pipelines and art schedule.
Create basic art workflow diagrams.
Track and report art development status, ensures art assets are developed on time/budget and meet project objectives.
Ensure sufficient internal studio resource capacity (staffing, software and hardware) exists to meet studio project needs.
Interface and collaborate with other leads/directors/producers.
Manage and assign art bugs via internal systems.
Daily interaction with all of the artists and Art Director.
Weekly status meetings.
Bug Tracking
Team Wiki Management
Be familiar with agile development and help organize Team Schedules, Sprint & Release Planning, Dependencies, User Stories
This job listing originated on Gamasutra.com, the game industry's leader.
Experience Requiredtop
Familiarity, if not expertise with industry standard tracking, scheduling and presentation tools like; Project, Excel, Power Point, etc.
Hansoft knowledge a plus.
Must be familiar with basic art pipelines.
Good People Skills.
4+ years experience in game development acting in a producer or lead role.
3 – 4 years of experience with scheduling resources and managing game projects of significant complexity .
Must have experienced full development cycles, from concept to ship.
Must be familiar with basic art pipelines.
Must be aggressive about seeking out unknowns.
Must understand game design enough to be able to discuss design details with game designers and product managers.
Outsourcing experience/management experience a plus.
Job Detailstop
| Location | Decatur, GA, 30030, United States |
|---|---|
| Job Level | Mid-Level |
| Categories | Art / Animation |
| Work Site | On site |
Location Maptop
Contact Informationtop
| Contact Name | Scarlet Dangerfield |
|---|---|
| How to apply | Applications are no longer accepted for this job posting. |
| Job Code | Art P |