Retro Software Engineer Level 1
Retro Studios | Austin TX 78753 USA | Full Time | Posted: 11/13/2012
Retro Studios is Headquartered in beautiful Austin, Texas. With rolling hills to the north, rivers threading through town, abundant wildlife, a diverse music scene, and a laid-back cosmopolitan nature, Austin is a dynamic and truly wonderful place to live. The weather's great (if a little on the warm side), and plenty of outdoor activities await. There's something for everyone in Austin, especially if you're a connoisseur of all things barbecue.
Purpose/Summary: Individual contributor that develops, writes and debugs code for video game software and tools.
-Designs, develops, writes, tests and implements code.
-Writes clear, maintainable, portable code.
-Writes documentation for other programmers' use.
-Anticipates, identifies and articulates problem areas and develops preventative solutions.
Summary of Requirements:
-Education or experience writing code for video games preferred.
-Effective organization, analytical and problem solving skills; understanding of 3D graphics techniques and algorithms and their applications in computer simulation and video game software; background in object-oriented design and software engineering methodologies; industrial experience in programming languages, such as C/C++, C#. Strong math and physics skills preferred.
-Undergraduate degree in Computer Science, Computer Engineering or related field required, or specific experience video game programming.
** Applications and resumes will only be accepted through Nintendo's website, www.nintendo.com/corp/jobs.jsp, as we no longer accept paper, faxed, or emailed resumes.
We are an equal opportunity employer valuing diversity…celebrating strengths.
This job listing originated on Gamasutra.com, the game industry's leader.
|Location||Austin, TX, 78753, United States|
|Categories||Programmer / Engineer|
|Work Site||On site|
|Contact Name||Teia Bartz|
|How to apply||Applications are no longer accepted for this job posting.|