Senior Tools Programmer, New York
Avalanche Studios | New York City NY 10012 USA | Full Time | Posted: 11/01/2012
With the organization’s backbone based upon a unique proprietary technology, we are a studio that is passionate about creating great games. Our goal is simple: to develop the best open-world games in the industry. To make this possible, we have assembled the best and brightest staff from around the globe. We consider our employees are the most important resource we have and we work hard to insure the health and happiness of our Avalanche family. We believe it’s important to have a healthy work/life balance and we dedicate great time and energy to protecting this often discussed but rarely enforced principle. Our flextime schedule, 5 weeks of vacation and the fact that we consider consistent overtime a sign of poor management makes it possible for our employees to have this balance.
Avalanche is based on the belief in an open and friendly company atmosphere. We are great believers in the success of a flat organization and this influences everything we do. There are no closed offices at Avalanche and all projects are run in cross functional teams. The personal and family atmosphere of the company is rooted in our belief that sharing and collaboration amongst our management and staff can only lead to great things now and in the future.
We are looking for a Senior Tools Programmer to join our core tech team and work with us on a very exciting and unique AAA franchise. At Avalanche Studios New York you will work with some of the industry’s most exciting technology and talented individuals. Avalanche Studios is developing for both current and next gen platforms.
As a Tools Programmer your main responsibility will be to build user-friendly, yet advanced tools to be used by the game teams in the creation of multiple AAA-titles. You will also work with our content pipeline to allow maximum efficiency for our content creators.
The ideal candidate has an interest in application development and usability, and has a drive to make the best possible tools. You will write tools for non-technical team members, and support those people and tools through iteration and refinement.
To apply for this position please register at our web page with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in New York.
This job listing originated on Gamasutra.com, the game industry's leader.
* 3+ years of relevant experience
* Proficient in C/C++ and python
* Experience with typical source control packages
* Experience from win32 programming
* Current generation console experience desirable
* Multithreading experience desirable
* Self-motivated, strong work ethic, able to work independently
* Good communication skills and thrives as a member of a team
|Location||New York City, NY, 10012, United States|
|Categories||Programmer / Engineer, Console / PC Games|
|Work Site||On site|
|Platforms||Playstation 3,Xbox 360,Windows|
|Contact Name||Ju Shim|
|How to apply||Applications are no longer accepted for this job posting.|
|Primary Phone||+1 212 993 6447|