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Senior Game Systems Designer (f/m)

YAGER Development | Berlin Berlin 10997 DEU | Full Time | Posted: 10/31/2012

Studio Profiletop

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YAGER - the developer of Spec Ops: The Line - is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling both the stories and the environments with enough depth and detail to set our products apart.
We are an English speaking studio with more than 100 people from 15 different countries. This rich mix of individual skills, backgrounds, and perspectives creates an open-minded and collaborative atmosphere vital to the success of our productions.

BERLIN is the creative heart of Europe, affording a quality of life and life experiences unmatched on the continent.  Not only is it the capital of the German republic, it is a thriving metropolis rich in history, architecture and culture.  It is home to a vibrant nightlife, and the cost of living is the lowest in Europe for a city of its size. Berlin is an excellent launch point to any destination in Europe and is known for its first-rate public transportation system, which puts the entire city just a short transit ride away.

YAGER is housed in a 1500m2 loft on the banks of the river Spree in the heart of Berlin-Kreuzberg, one of the most energetic and culturally rich neighborhoods in Berlin. Numerous affordable and eclectic restaurants and shops are all located within a short walk from the office.

FACEBOOK: www.facebook.com/yager.de
TWITTER: http://twitter.com/YAGERdev
www.specopstheline.com

Job Descriptiontop

Responsibilities
• Design and prototype core gameplay systems
• Implement and balance gameplay features from initial design to final polish
• Create and maintain internal design documentation, including feature specifications and implementation guides
• Collaborate with the team to ensure the implementation of systems into actual gameplay and maintain overall balance between multiple gameplay systems
• Iterate, balance and tune gameplay features based on ideas and feedback from team, QA and play testing during the whole production
• Work closely with Creative Director and product owners towards the game vision

Qualifications
• 5+ years of industry experience, ideally in a systems design capacity. RTS or RPG experience is a plus
• Experience balancing complex gameplay systems
• Ability to work in interdisciplinary teams in flat hierarchy
• Ability to deliver under deadlines and time constraints
• Superb written and oral communication skills (English)
• Avid gamer with knowledge and understanding of various games and game types

Desired Skills
• Previous experience with Unreal
• Experience with free to play title development
• Experience with Scrum and Kanban production methods

Employment details
• Full-time
• Status: Employment
• Start: as soon as possible


Join Our Team!
Please send your application (letter of application, C.V., digital working samples, references – max. 10MB) along with salary and availability details to the attention of our HR Department to jobs@yager.de. Please be sure to reference "Senior Game Systems Designer (f/m)" and on which page you found the job ad in the subject line of your email.

This job listing originated on Gamasutra.com, the game industry's leader.

Job Detailstop

Location Berlin, Berlin, Germany
Job Level Senior
Categories Game / Level Designer / Creative Director, Console / PC Games
Pref Degree Bachelor's Degree
Work Site On site
Platforms Online Multiplayer

Location Maptop

Contact Informationtop

Contact Name Human Resources
How to apply Applications are no longer accepted for this job posting.
Primary Phone +49 30 69597660
Primary Fax +49 30 69597680
Job Code Senio