Lead Designer, Technical
Monolith Productions | Kirkland WA 98001 USA | Full Time | Posted: 10/26/2012
Monolith Productions, a Warner Bros. Entertainment Company, is located in Kirkland, Washington, and develops games for the PC and next-generation platforms.
Over the past 10 years, Monolith has risen to critical acclaim with products such as the FEAR franchise, the Condemned series, the No One Lives Forever franchise, Aliens vs. Predator 2; and Shogo: Mobile Armor Division. Monolith has focused primarily on first person action games with a strong emphasis on storytelling and atmosphere. In addition, Monolith has extensive internal expertise creating cutting edge tools and technology to support our products. The company’s number one goal is to create fun, compelling games to excite the imaginations of gamers everywhere.
Since its inception, Monolith has been fortunate to have talented and dedicated team members who have helped it evolve into a company that not only builds great games but also strives to create a fun and interesting work environment for all employees.
SUMMARY OF POSITION
WB Games Inc. seeks a Lead Technical Designer who will be responsible for working with the design and technical art team to define level construction standards, metrics and best practices. You will create examples of these standards for the rest of the design team, through the use of proprietary and 3rd party tools. The Lead Designer is responsible for collaborating with the rest of the design team, artists, and engineers to ensure that everyone has clear expectations for level construction and workflows are documented and clearly communicated to the team.
This job listing originated on Gamasutra.com, the game industry's leader.
|Location||Kirkland, WA, 98001, United States|
|Categories||Game / Level Designer / Creative Director|
|Work Site||On site|
|Platforms||Playstation 3,Xbox 360|
|Contact Name||Dan Williams|
|How to apply||Applications are no longer accepted for this job posting.|