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Senior Concept Artist

Sucker Punch Productions | Bellevue WA 98004 USA | Full Time | Posted: 10/08/2012

Studio Profiletop

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In 1997, we started Sucker Punch Productions to make great games, and we’ve spent the last 14 years doing just that. We produced three award-winning PS2 games starring the wily raccoon thief Sly Cooper, all of which met with critical acclaim, commercial success, and file cabinets full of fan mail. Some of it written in crayon. In May 2009, we released the open-world superhero game inFAMOUS, which set the stage for Cole MacGrath's story and met with excellent reviews and solid footing at the top of the PS3 sales charts. June 7, 2011 marked the launch of inFAMOUS 2 that furthered Cole's superhero action-adventure story. As for our next game… well, that’s where you come in!

Sucker Punch takes an entire floor of a skyscraper in downtown Bellevue, a work environment customized to emphasize collaboration. We offer a great environment, a friendly set of co-workers, a full benefits package, competitive salaries, and the opportunity to work with one of the best teams around.

We’re proud of the games we’ve built, but we’re always looking to get better. We’re excited about strengthening our team with people that share our vision for building visually arresting, emotionally compelling, viscerally involving games. If you’re that sort of person, we’d love to hear from you.

Additional information can be found on the company's Web site at http://www.suckerpunch.com/.

Job Descriptiontop

We are looking for an experienced artist to join the Sucker Punch Concept Art team! You will work directly with the Visual Director to push the artistic vision of our game through creative illustration, as well as support the Environment team with production concepts through completion of the title.

The ideal candidate will have an aptitude for strong architectural and environmental design and illustration, including a strong handle on lighting, color, and the ability to execute at a high level of craftsmanship in rendering.



RESPONSIBILITIES:

- Create believable, relevant concept art for environments, props, character and/or effects

- Color scripts and lighting studies

- Help generate inspirational concept and prototype art to pitch game scenarios

- Screenshot paint-overs to guide the environment team in architecture, look and feel, and lighting.



QUALIFICATIONS:

- Solid concept portfolio, exemplifying strong design skills

- High level of vision and creativity, and ability to perform to standard under tight deadlines.

- Works well serving a team and collaborating

- Ability to take and implement direction.

- Superior communication skills.

- Ability to grasp and adhere to guidelines while still pushing innovation.

- Driven, focused, and won’t settle for mediocrity.

- Thorough understanding of core illustration principles, perspective, layout, color and lighting

- Experience and proficiency working with Photoshop and/or other modern digital 2D program.



DESIRED SKILLS AND PLUSES:

- 4+ years concept artist experience in a production environment and/or freelance.

- Experience with 3D software package a plus.

This job listing originated on Gamasutra.com, the game industry's leader.

Job Detailstop

Location Bellevue, WA, 98004, United States
Job Level Senior
Categories Art / Animation
Work Site On site

Location Maptop

Contact Informationtop

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Job Code Senio