View Job
Level Builder
Irrational Games | Quincy MA 02169 USA | Full Time | Posted: 01/12/2010
Studio Profiletop

Job Descriptiontop
Job requirements:
• Understanding of contemporary 3D first-person engine technologies and editing tools
• Experience creating first-person levels using Unreal, Quake, Half-Life or similar technologies for commercial titles (this must be demonstrated through actual levels created for these engines)
• Understanding of and desire to create first-person shooter gameplay
• Interest in and understanding of architecture, lighting, texturing and other elements that are required to create aesthetically pleasing 3D levels
• Ability to meet deadlines
• Ability to work and contribute effectively in a team environment
• Collaborate with the Art Director to lead the creation of consistent, high-quality work
• Model, texture and light 3D environments for a state of the art next-gen game engine
• Meet project deadlines and milestones
Required skills:
• Outstanding communication skills
• Ability to work within technical constraints and generate top-quality art
• Ability to create a highly modular, reusable building system
• Clear understanding and implementation of technical guidelines and constraints
• Ability to effectively collaborate with other departments
Bonus Points:
• Experience with UE3
• Traditional art skills, ability to do occasional environment concept drawings/paintings
• Capable of creating any aspect of a 3D game environment including modeling, texturing, and lighting of terrain, architecture, world objects and collisions
• A fluent knowledge of 3ds Max and Photoshop
• Experience with animated environment effects (such as particles)
• 4+ years of industry experience.
• Ability to use basic programming or scripting tools
When Applying for this Position:
Please remember to include art samples as appropriate including 3D rendered material, concept sketches, 2D work and/or animation. When submitting extensive samples of 2D work, please send high-resolution samples, preferably on a CD submitted through mail, or provide the address for your online portfolio. No one will be considered without a portfolio.
This job listing originated on Gamasutra.com, the game industry's leader.
Job Detailstop
| Location | Quincy, MA, 02169, United States |
|---|---|
| Categories | Art / Animation |
Location Maptop
Contact Informationtop
| Contact Name | Ryan Oddey |
|---|---|
| How to apply | Applications are no longer accepted for this job posting. |
| Primary Phone | -- |
| Job Code | Level |