Bellevue, WA | A wholly owned subsidiary of NCsoft
ArenaNet has established itself as a leading light in the online games industry with Guild Wars, one of the most successful massively multiplayer online game franchises of all time, with more than 6 million copies sold. We’re preparing to surpass our success with Guild Wars 2, which is in development right now.
While we are creating Guild Wars 2, ArenaNet continues to support Guild Wars with additional content such as holiday events, community contests, monthly championships, and merchandise. Our player community remains loyal to the core Guild Wars products, but is as excited about the upcoming Guild Wars 2 as we are.
Here at ArenaNet our company philosophy promotes complete creative autonomy, a collaborative design environment, a casual gamer culture, and a drive to produce the absolute best games on the market (no “B” titles here). Our goal is to lead the online gaming industry, and we have the expertise and resources to do so.
The ArenaNet team is made up of over 200 members who work together toward that common goal. We have gathered a diverse staff from many different countries and cultures into our Seattle area office. We speak a variety of languages, which—along with a shared love of games—helps us understand the needs of the global gaming community and allows us to respond to feedback from fans around the world. We build small, tightly knit teams that work together closely. Sure, we work hard, but we strongly believe in work/life balance. People who work at ArenaNet are actually happy—just ask anyone who works here!
Our Studio Head Mike O’Brien was formerly company director for Blizzard Entertainment, the lead programmer on Warcraft III: Reign of Chaos, and the architect on Battle.net. Design Director James Phinney was the lead designer on Guild Wars and Starcraft and has worked on such critically acclaimed games as Diablo, Warcraft II, and Sacrifice. ArenaNet’s Studio Art Director Daniel Dociu is an award-winning illustrator/concept artist with sixteen years of industry experience who has worked on a long list of titles shipped for Electronic Arts, Squaresoft, and Zipper Interactive.
ArenaNet is located in Bellevue, Washington, about a twenty-minute drive from Seattle. Our office is nestled in the middle of sixty-five acres of lush wooded landscape that includes to a nature park populated with otters, herons, river skale, and deer. Downtown Bellevue, which is only a short drive away, offers all the cultural events, conveniences, and shopping of a large modern city.
ArenaNet, creator of the block-buster RPG, Guild Wars, is looking for a talented UI Designer to join our team of passionate artists, designers, and developers. The ideal candidate is a person with an outstanding portfolio of visual design solutions in the interactive space and has a keen understanding and respect for information architecture and user-centered design principles. This person should be comfortable tackling a variety of work including web and game interface design, wireframes, information architecture diagrams, email templates, and web advertisements. A proficiency in the standard Adobe suite of design tools is a must as well as a strong working knowledge of front-end web technologies such as HTML, CSS, and JavaScript. In this position, an ability to manage projects and work independently is just as important as being a good collaborator and team player.
Qualifications
· 2+ years web design experience · Strong knowledge of user interface design and the ability to generate design ideas, mockups and interaction prototypes · Proficiency in tools such as Photoshop, After Effects, Flash, Visio or equivalent · Excellent communication skills, both verbal and written · Strong understanding of user-centered design principles · Ability to work well in a team environment and redo/iterate work until it's right · Able to seek and follow art direction · Strong traditional art skills a plus · Previous game industry experience a plus