LucasArts, a Lucasfilm Ltd. company, is a leading developer and publisher of interactive entertainment software worldwide for video game console systems, computers and the Internet. Based in San Francisco, Calif., as well as on the Internet at www.lucasarts.com, LucasArts was created in 1982 by George Lucas to provide an interactive element to his vision of a state-of-the-art, multifaceted entertainment company.
The Multiplayer Engineer will focus on multiplayer programming for upcoming LucasArts games. 3+ years experience in the area of Network & Multiplayer engineering specifically for console games, and prior programming experience on XBOX360 or PS3 is required. Broad understanding of computer and game networking systems, including DNS, NAT, firewall, security methods, peer-to-peer and client server models also a must.
The Lucasfilm campus is fantastic! Located in the Presidio of San Francisco, a national park, LucasArts offers sweeping views of the Golden Gate Bridge, The Palace of Fine Arts, and Alcatraz Island. The studio is walking distance to Crissy Field, restaurants, bars, shopping and even a bowling alley! We also have our own MoCap studio, onsite daycare, state-of-the-art movie theater, and a private gym. Where else do you get to work in a park?
At interview, you’ll meet some of the people who made The Secret of Monkey Island Special Edition & The Force Unleashed. We're looking for the best and the brightest, both US and international candidates are welcome to apply. We want people who come to work every day with fresh ideas and the passion to make the killer games in our future.