At Relic Entertainment we are developing an original game for PS3 and Xbox 360 and continue to build on our history of award winning games - games like Company of Heroes, Dawn of War, and Homeworld. Experience freedom of creativity and know your contribution is valued and recognized by the Relic team and also by gamers and industry experts around the globe.
Life outside of Relic? You bet. We know, it's a novel idea, but one we not only embrace, we enforce. If you are going to live in Vancouver, you better have time away from work to take advantage of all this city has to offer. Vancouver is consistently ranked in the top most livable cities in the world. Where else can you get up and choose between beach volleyball, city nightlife, or boarding the glacier, all within 90 minutes? We've got mountains. We've got ocean. We've got a chill studio in the heart of downtown. And... We've got donuts every Friday. What more could you ask for?
Your friends will call in the middle of the night, cursing you. When you see them, they’ll wear sunglasses to conceal their bloodshot eyes, and they’ll be alone, because their romantic interests left them without even texting goodbye. They won’t be able to stop playing. It’s a terrible fate, but I’m afraid it’s what we want. And we need your help.
We’re collaborative, cunning, and fiendishly fun, and we want to hear how you can make our game even better. We’re triple-A, strategic, action and adventure. We’re cooperative, online, console-geared and ready to achieve escape velocity. Your friends will bow at your god-like feet…
Everybody wants to make great games. Come to Relic, and you will. We’re looking for a senior level multiplayer designer – an individual contributor that designs games through content, interface and engineering abilities while inspiring peers by both technical skill and behavioral maturity.
Responsibilities:
* Create a compelling multiplayer experience on Relic’s AAA Action RPG title, Space Marine * Lead and manage the multiplayer team * Help implement the creative vision of the game in the Multiplayer space * Oversee multiplayer design (systems, ability and interface) * Contribute to overall product design * Prototype and iterate at a level that meets and exceeds the Lead Designer’s direction Mentor other Design staff * Collect feedback from the rest of the team and distill this feedback into product improvements * Oversee play-test sessions * Have both a clear vision of how the multiplayer design “should” be, and the ability to lead peers toward this vision
Requirements:
* 3-5 (or more) years of Action RPG design experience * Experience designing and playing a large variety of 3rd person action and shooter games * A dedicated passion for gaming * A record of AAA published titles * Proven ability at successful multi tasking under considerable pressure * Proven leadership and mentorship abilities * Good interpersonal and communications skills
Location:
#1500 - 550 Burrard Street Vancouver, British Columbia V6C 2C1 Canada
To Apply:
Please email your cover letter, resume, and a link to your work to jobs@relic.com including the position title in your subject line.
Relic would like to thank all applicants; however, only those selected for interview will be contacted.