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Company Profile:
38 Studios | Employees: 160

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38 Studios, a media and entertainment company founded in 2006 by Curt Schilling, is in pre-production on an original fantasy IP driven by the creative and artistic visions of pop-culture icons R. A. Salvatore and Todd McFarlane.
Entertainment products will include an immersive online entertainment experience that transcends the traditional MMO genre, novels, comics, toys, movies, TV, and more. Based in Maynard, Massachusetts, the studio is a fun, energetic place to work, where the company mantra, "How cool would it be if . . . ?" infuses the team with a commitment to passion, integrity, and innovation.

Big Huge Games, a game development studio located in Timonium, Maryland, was founded in February 2000. In May 2009, Big Huge Games was acquired by 38 Studios, LLC. Founded to create top-quality, smash-hit games, Big Huge Games emphasizes excellence in all aspects of game development: design, artwork, technology, and production values alike.

Job Profile:
Graphics Engineer | 38 Studios  | Maynard MA 01754 USA | Full Time
Job Description:
Would you like to become part of the team that includes the creative visionaries behind Drizzt Do'Urden and Spawn? 38 Studios is currently seeking a passionate, experienced software engineer to join the Copernicus team. This is a full-time time position with competitive salary, full benefits and 401k, and the chance to be part of MMOG history!

Responsibilities
* Work with team leads and artists to define graphics requirements for the MMO, tools and asset pipelines.
* Implement, maintain, debug and optimize code for graphics systems and tools.
* Improve software pipelines and processes to increase overall team productivity.
* Participate in code reviews and mentor less experienced engineers.
* Facilitate communication between engineering, art, and other departments.

Knowledge, ability and experience requirements
Knowledge
* Very strong knowledge of C++, 3D math, and DirectX 9 required (DX10 a plus).
* Familiarity with Agile development methodologies.
* Experience building large open worlds a plus.
* Experience with Unreal and UnrealEd a big plus.
* Experience with distributed asset pipelines, Beast middleware and SpeedTree a plus.

Competencies
* Excellent oral and written communication skills; excellent organization and efficient time management skills are required.
* Understands how to work on large teams in a deadline-driven environment.

Background
* Minimum 3 years game industry experience with at least 2 shipped titles, preferably with at least one PC title.
* Must have worked with several different game engines with large code bases.
* Previous MMO or RPG experience is a plus. Some leadership experience with small teams is a plus.

Education:
* Bachelor degree in Computer Science.

Please submit your resume to jobs@38studios.com. Only short-listed candidates will be contacted for an interview. 38 Studios is an Equal Opportunity Employer.
Categories: Programmer / Engineer
Experience Required: 3 yrs
Platforms: Online Multiplayer
Minimum Education Level Required: Bachelor's Degree

City

 State

 Postal
 Code

 Country

Maynard

 MA

 01754

 USA
Email: Click Here (apply to job)
Website: http://www.38studios.com/jobs
Job Code: Graph