Nihilistic Software, Inc. is growing to become one of the largest independent video game development studios in North America. Located in beautiful Marin County, California, we dedicate our top-notch technology, art, animation, and design departments exclusively to creating AAA titles for Playstation 3 and XBox 360. We specialize in action, adventure, and role-play games for the core gamer market. We offer benefits that no corporate-owned studio can match, including direct royalty-sharing, equity ownership in the studio, and great benefits! As an 100% employee-owned independent developer, we have the opportunity to generate and sell the best ideas to the entire publishing market. We have an incredible set of integrated artist and designer tools--honed over 10 years of production--that no other team can match. We believe in hiring creative, dedicated, talented people and letting them do their job. We also put a high premium on stability; we have been in business for over 10 years without a single layoff or downsizing. Can your current studio say that?
Console Gameplay Programmer Nihilistic Software is seeking a talented Gameplay Programmer to work on our current unannounced next generation console action-adventure title with a top publisher.
Responsibilities: • Working with the development team to specify, document, design, implement, profile, optimize and debug gameplay systems throughout the project cycle. • Developing and maintaining high quality gameplay technology to be used in AAA game titles. • Researching new gameplay techniques and algorithms and assess their suitability for adoption into the game engine
Qualifications: • Bachelor’s degree in Computer Science or equivalent experience. • 3+ years experience in game development and/or 2 quality shipped titles • Hands on experience in at least one of the following areas: AI, Pathfinding, Camera, Weapons, Player Controls, Physics, Scripting or other Gameplay Systems • Strong technical skills: o 4+ years of C++ o Solid foundation in 3D math and a thorough understanding of its application in gameplay systems o Experience working on console games and associated development environments • PS3 or XB360 experience is desirable, but not required for this position. • Ability and strong desire to actively contribute to a highly creative and collaborative team environment, generating innovative solutions. • Positive, professional attitude and interpersonal skills; effectively and productively communicate with leads, engineers, artists, designers and managers. • Excellent writing skills; ability to clearly and concisely define specifications, feature sets and system designs through articulate, well organized technical documents • Ability and willingness to accept and follow direction as well as to seek out, provide, and respond positively to critical feedback. • Disciplined and self-motivated with a strong work ethic; able to work well autonomously, meet deadlines, prioritize and tackle multiple tasks and complete deliverables with a high quality standard • Be willing to work closely with a small group of talented people in an open, fun and relaxed development environment. Bonus Qualifications: • Development experience on a 3rd or 1st person action game • Has a passion for playing and creating games and can articulate that passion clearly and analytically.