Since 1979, Full Sail University, located outside of Orlando, FL, has been an innovative educational leader for those pursuing careers in the entertainment industry. With over 32,000 alumni, graduate credits include work on OSCAR®, Emmy® and GRAMMY®-winning projects, best-selling video games, and the #1 grossing U.S. concert tours. Full Sail's 190-acre campus and online education platform proudly welcomes over 7,000 students from 50 states and 65 countries.
Full Sail currently offers a total of 25 degree programs including: Associate of Science Degrees in Graphic Design; Bachelor of Science Degrees offered in Computer Animation, Digital Arts & Design, Entertainment Business, Film, Game Art, Game Design, Game Development, Graphic Design, Internet Marketing, Music Business, Recording Arts, Show Production, and Web Design & Development; and Master of Science Degrees in Education Media Design & Technology, Game Design, Entertainment Business, and Internet Marketing; and a Master of Fine Art in Media Design.
Full Sail was most recently named the 2008 “School/College of the Year” by the Florida Association of Postsecondary Schools and Colleges. The university has also been previously named: The Harvard of Game Schools by Tips & Tricks Magazine; one of the top three New Media Schools by Shift Magazine (alongside the Massachusetts Institute of Technology and New York University); one of the Top Five Game Degree Programs in the world by Electronic Gaming Monthly; one of the Best Music Programs in the country by Rolling Stone Magazine; one of the Best Music Business Departments in the Schools That Rock: The Rolling Stone College Guide; and one of the Best Film Programs in the country by UNleashed Magazine.
Department: Education – Game Design Bachelor of Science
Responsibilities: The Faculty member will develop curriculum and teach the Economics course in the Game Design Bachelor of Science Program. The Economics course examines economic principles and systems and how they can and are applied in a video game. This course focuses specifically on game economics and will examine how markets are created and maintained in game worlds. Students will learn how players allocate their resources in a limited market, while trying to satisfy their wants and needs. This is maintained through economic balance and fluctuations that are controlled by the designer and must be maintained throughout the development process. Topics of study include basic economic theory, inflation, supply & demand, poverty & inequality, and market stability.
Candidate will mentor students, attend faculty development workshops, and participate in campus activities including meetings, special events, behind-the-scenes tours and graduation.
All faculty will work directly from the Full Sail campus in Winter Park, FL.
Requirements: The successful candidate will have a minimum of 4 years professional experience in Economics with an emphasis in Game Economic Systems.
Education/Training: Bachelor’s or Master’s degree in business and a minimum of 4 years professional experience in Game Economics.
Skills Needed: This is primarily a lecture position, so candidates must also demonstrate strong communication and presentation skills, with previous educational experience preferred. Applicants must have a proven ability to create effective and engaging course curriculum.