Sucker Punch Productions creates innovative games featuring award winning characters, artwork, and technology for the PlayStation 3 computer entertainment system. Located on the outskirts of Seattle, this Bellevue based studio released the open-world superhero game inFAMOUS, which is rapidly turning into this summer’s must-have PLAYSTATION®3 game, with excellent reviews and solid footing at the top of the PS3 sales charts. Previously, Sucker Punch developed the Sly Cooper series of games—which have received IGDA and AIAS awards for “Original Game Character of the Year,” “Outstanding Achievement in Animation,” and “Outstanding Achievement in Art Direction.” Additional information can be found on the company's Web site at http://www.suckerpunch.com/.
We are evaluating focused, easy to work with, and professional candidates to implement the on-line component for our forthcoming AAA title. We seek bright, energetic, and talented individuals who share our love of videogames and our passion for creating innovative and fun experiences. This job will involve both client-side and server-side work, and will be done primarily in C++.
Qualifications:
3+ years commercial programming experience. Game industry experience is not strictly required, but is strongly preferred.
Practical experience building distributed systems. Experience building on-line components of video games is a major plus.
Must be fluent in C++. Coding experience in Assembly (for any processor) is a big plus, as is experience with Lisp or Scheme.
BS or higher in computer science or a related discipline.
Must be authorized to work in the United States.
Must be willing to relocate to the Pacific Northwest.