EA was founded 25 years ago by individuals with a deep passion for making games. Many things have changed over the years as the gaming industry—and the company—has expanded immensely, but we are still driven by the same passion for developing, publishing, and distributing the world’s best games. Our history has been one of great success, and our future looks even brighter. Gaming has come a long way from Pac-Man & Space Invaders to modern EA Favourites like Burnout, Battlefield, Mercenaries, Dead Space, Spore, FIFA, Madden, Need for Speed and the world’s most successful game franchise, The Sims. Fuelled by our talented staff at locations right across the Globe we are united in our passion to continue shaping the future of interactive entertainment. Together we can make a difference.
Passionate about Creativity and Innovation? We are!!
What if EA had an internal start up? The BAFTA-winning Boom Blox team is an agile, closely-knit group which answers questions by prototyping before building design documents. Our small team takes on big challenges, and believes strongly in building a team culture where the whole is far greater than its parts – each member makes a very real contribution to the game, and awesome ideas can come from anyone. However, as part of the EA organization, we have enormous resources and talent at our disposal. In many important aspects, our team has the best of both worlds.
Our last two titles were Wii-based, but our next titles will be for the next generation. Are you a person who wants to do more than check tasks off a task list? Have a passion for gaming and making sure that the experiences you produce are fresh and exciting for the user? If so, you can help shape our next round of titles.
The following contract positions are available:
Software Engineer- Systems and Tools (contract)- Req No 23957 Rendering Engineer (contract)- Req No 23960 Senior Engineer PS3 (contract) Req No 23961
To view and apply: Please visit jobs.ea.com and select the Los Angeles location