Radical Entertainment, an operation of Activision Blizzard, Inc. is a leading developer of interactive entertainment. We are proud to have released hit titles such as Scarface: The World is Yours, Hulk Ultimate Destruction and Crash of the Titans. We are continuing to work on licensed properties and are set to deliver an original title, Prototype, in 2009. Our 50,000+ square foot studio situated on the cusp of downtown Vancouver, overlooks the coastal mountains and offers a fully stocked kitchen, in-house gym, log cabin, ski lift tickets, art gallery passes and a wide variety of training, mentorship and career development initiatives. At Radical we’re here to create great games and learn and have fun doing it. Our motto is simple: Play Work Live Breathe Games!
Join an awesome team that loves to make great games and have fun. The combined experience of this Radical team includes Simpsons Hit & Run, Crash Tag Team Racing, Crash of the Titans, Crash: Mind over Mutant and Scarface: The World is Yours. This team is committed to open communication, a fun environment, and high quality, innovative games. If this sounds up your alley, we want to hear from you.
Job Title: Senior / Intermediate Concept Artist Reports To: Art Director
Division/Department: Production
Basic Function:
Contributes to the creation of conceptual art elements through traditional and digital processes.
Duties and Responsibilities: - Collaborates with Art Director, Senior Character Artists and Senior World Artists to create the art direction for the game - Creates visual illustrations of concepts through traditional and digital sketches and paintings - Receives feedback and modifies work based on direction - Helps establish art style and quality levels - Ensures consistency and quality of own work and assists less experienced artists as needed - Understands memory and frame-rate budgets and works within those constraints - Uses in-house tools as appropriate; provides feedback to improve the tools - Pushes for the development of processes and technology; focuses on best practices - Follow schedules and meets deadlines - Proactively recognizes potential problems and works to limit risk - Understands how the game engine interacts with the different consoles and makes decisions based on that understanding - Troubleshoots and seeks solutions; assists less experienced artists with troubleshooting - Participates in scrum meetings and presents own work
Principal Working Relationships:
Works with character, environment and concept artists to develop illustrations consistent with the artistic vision.
Position Qualifications:
Educational Requirements: - Formal art education such as BFA from accredited art or design school or equivalent level of experience required
Special Knowledge, Skills: - Excellent knowledge of Photoshop and/or Painter - Proficiency with Maya
Prior Experience/Previous Positions related to current position: - Greater than three to five years of professional experience required - Has shipped more than one AAA title or possesses equivalent experience from a related industry
Other Qualifications and/or Requirements: - Ability to build collaborative relationships and resolve conflicts in a constructive manner - Provides others the information that they require to make decisions - Communicates in a clear and succinct manner, considering the audience - Ability to plan own work and the work of others - Properly estimates time to complete work, manages competing priorities and builds in buffers - Takes risks, makes mistakes and takes steps to prevent repeat mistakes - Understands the impact of decisions on other disciplines