We are currently looking for a talented Lead Animator to manage the Animation pipeline, team and motion capture for the project. If you think you can take on the challenge, please contact: animation.jobs@teambondi.com">animation.jobs@teambondi.com
Responsibilities:
- Leading a team of 12 animation and character artists
- Offering guidance and mentoring for junior to senior level animators
- Liaising with external motion capture facilities in order to deliver data of the highest quality
- Scheduling the team
- Provide regular feedback for the team from Game Director
- Maintains the vision and quality of the team
Required Experience:
- Proficient with setting up and maintaining animation rigs
- High levels of technical competency in both Maya and Motion Builder
- Understands the technical limitations of character modelling and animation within a development environment
- Experience of animation pipelines within a game development production
- Experience of working with in house tools and console development process
- Understanding of character pipeline from modelling, rigging and skinning through to animation
- Motion Capture experience, including successful planning and organised mocap shoots
- Understands camera principles and cinematic processes
Required Qualification:
- Accomplished animator with experience of leading a team through at least one AAA title
- Excellent problem solver who can focus on detail, while maintaining the whole picture
- Ability to work with a range of disciplines including Art, Programming, Design and Production
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