Team Bondi is an independent game development company based in Sydney, Australia, producing next-generation console titles. The current title in development, L.A. Noire is a 1940's detective thriller being published by Rockstar Games.
We are currently looking for a talented Lead Animator to manage the Animation pipeline, team and motion capture for the project. If you think you can take on the challenge, please contact: animation.jobs@teambondi.com">animation.jobs@teambondi.com
Responsibilities:
Leading a team of 12 animation and character artists
Offering guidance and mentoring for junior to senior level animators
Liaising with external motion capture facilities in order to deliver data of the highest quality
Scheduling the team
Provide regular feedback for the team from Game Director
Maintains the vision and quality of the team
Required Experience:
Proficient with setting up and maintaining animation rigs
High levels of technical competency in both Maya and Motion Builder
Understands the technical limitations of character modelling and animation within a development environment
Experience of animation pipelines within a game development production
Experience of working with in house tools and console development process
Understanding of character pipeline from modelling, rigging and skinning through to animation
Motion Capture experience, including successful planning and organised mocap shoots
Understands camera principles and cinematic processes
Required Qualification:
Accomplished animator with experience of leading a team through at least one AAA title
Excellent problem solver who can focus on detail, while maintaining the whole picture
Ability to work with a range of disciplines including Art, Programming, Design and Production