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Technical Artist
Remedy Entertainment | Espoo Uusimaa 02200 FIN | Full Time | Posted: 01/24/2013
Studio Profiletop

Job Descriptiontop
Remedy Entertainment, the creator of Max Payne® and Alan Wake®, and one of the leading independent game studios in the world is looking for a Technical Artist to help realize our vision for the next blockbuster on future generation consoles.
As a Technical Artist, you would work closely with our engine, tools and content teams creating tools and improving pipelines that enable the creation of our next blockbuster. Your primary focus would be in helping artists create awesome art, developing and maintaining productivity tools for modelers and animators, as well as improving our content pipelines and tool-chains.
What are we looking for?
When we decide who gets the job, we’ll put emphasis on the following criteria:
-Fluent with 3D modeling packages. Our team is using Maya, 3DSMax and MotionBuilder, and you should be fluent with these tools as well.
-Programming skills. You’d be working with Max & Maya SDKs so experience in languages like C++, C#, Python, MAXScript and MEL is very much welcome. We don’t expect you to be the next John Carmack, but you shouldn’t generate endless spaghetti either.
-Good 3D math skills. You know your way around vector and matrix math, and if someone mentions quaternions you don’t panic and run out of the room.
-Eye for content analysis. You can spot problematic or suboptimal geometry, UV mapping issues and so forth with ease.
-Experience in game development. Ideally you’ve been involved in a game project or two, and you understand how content pipelines work.
-Passion for games. We like developing games as much as we like playing them, and so should you :)
Go ahead and apply, we’d love to hear from you!
So what’s in it for you then?
We offer you a chance to do something new and unique. Working as a member of our talented and experienced team with our world-class game technology means you have an excellent opportunity to develop yourself and take your career to new heights. We work hard but we also value a sane work-life balance, and we’re committed to providing our team a relaxed working environment. Naturally there’s a competitive compensation package with healthcare & insurance waiting for you, and should you be moving from abroad we’re there for you every step of the way.
About Remedy
The Remedy offices are situated in Espoo, Finland and relocation to the greater Helsinki area will be required. This is a permanent position. To apply, please fill in the application form on our web page by 17th of February 2013.
Remedy Entertainment Ltd., is a privately held developer of action computer games, game franchises and leading edge 3D game technology is based in Espoo, Finland. Further information: http://www.remedygames.com
This job listing originated on Gamasutra.com, the game industry's leader.
Job Detailstop
| Location | Espoo, Uusimaa, Finland |
|---|---|
| Job Level | Mid-Level |
| Categories | Programmer / Engineer |
| Work Site | On site |
Location Maptop
Contact Informationtop
| Contact Name | Jukka-Pekka Parkkonen |
|---|---|
| How to apply | Applications are no longer accepted for this job posting. |
| Job Code | 49 |