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Character Artist

Kojima Productions Japan |  Tokyo 107-8324 JPN | Full Time | Posted: 02/18/2013

Studio Profiletop

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JOIN THE FOX TEAM
DEVELOPMENT WITHOUT BORDERS
GDC 2013 Booth #CP2308

Kojima Productions will be returning to the GDC Career Pavilion (March 25th - 27th) to seek for skillful engineers, artists, and game creators including:
・Project engineers for the latest Metal Gear Solid targeted for high-end consoles and PC
・Engineers to help develop next-gen game engine technology for use with the "FOX Engine".
If you are interested in becoming part of our team at the headquarters, please visit the Konami Group booth, CP2308, at the Career Pavilion. 
We look forward to meeting lots of enthusiastic and talented candidates.

Kojima Productions

Job Descriptiontop

Main Work Duties:
・Creating character models and textures
・Modeling 3D accessories and weapons for characters
・Developing high-models and normal maps with sculpt tools
・Rendering for advertisements

Qualifications:
・Has professional experience in CG design in any field
・Confident in their tastes and ideas
・High proficiency in basic art skills such as sketching, modeling and tinting
・Experience in creating high-end/AAA titles preferred
・High communication skills
・Possesses verbal and written communication skills in English or Japanese
・Maintains schedules and can work well under pressure
・Has the ability to maintain their own motivation, has excellent work ethics, and works well with others.

Note:
Please attatch a link to your online portfolio on your resume when applying.

This job listing originated on Gamasutra.com, the game industry's leader.

Job Detailstop

Location Tokyo, Japan
Job Level Senior
Categories Art / Animation, Console / PC Games
Pref Degree Bachelor's Degree
Work Site On site
Platforms Playstation 3,Xbox 360

Location Maptop

Contact Informationtop

Contact Name Yui Washida
How to apply Applications are no longer accepted for this job posting.
Primary Phone +81 3-5771-0480
Job Code KJSJP/Artist