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FX Artist

Insomniac Games | Burbank CA 91504 USA | Full Time | Posted: 03/05/2013

Studio Profiletop

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Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Resistance 2, and most recently - Ratchet and Clank: All 4 One, and Resistance 3! We also have Fuse on the horizon! If that's not enough, we've also have been named one of the Best Small Companies to work for, and have two fantastic studios - one in Burbank, CA and one in Durham, North Carolina. Come check us out!

Job Descriptiontop

So if you look up “fx” - a TV channel pops up, along with a movie, a series, comics, a song, and a band. Clearly these are pretty important initials. We, at Insomniac Games are looking for a mid or senior level artist- to create FX’s - to work and assist in gameplay, environment, and cinematics of the game. This is really the frosting on the cake! The final touches that really make a game look awesome! Read on!

Essential Duties and Responsibilities include the following:
• Create, design and implement real-time particle effects using both static and animating 2D/3D elements
• Place effects throughout levels and cinematics
• Paint particle and decal textures
• Create simulations for gameplay elements
• Create FX shaders with node-based shader networks
• Create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.)
• Create simple geometry and assign UV’s.
• Orchestrates complex FX events involving layering and timing of different FX to create a believable scene.
• Experiment with and/or evaluate techniques and/or art programs to improve efficiency, workflow, or visuals in game.
• Prototype effect concepts for gameplay and engine
• Other duties may be assigned

Education and/or Experience:
• Bachelor's degree (B.A.) from a four-year college or university; or five to seven years related experience and/or training; or equivalent combination of education and experience.
• Proficient in Maya
• Competent working with joints and locators, keyframing, rigid body simulations, hard surface modeling, and UV mapping.
• Proficient in Photoshop for painting and editing textures.
• Proficient with node-based shader networks.
• Knowledge of other visual effects software a plus.

Other Skills that are key as well: Good people skills, collaborative attitude, and good observation skills and ability to use reference materials. Ability to work independently. Proficient Animation and timing skills. Solid traditional arts background a plus.

If this sounds like the gig for you- then we want to hear from you! Please use the link below and apply directly to the position! Thanks!

This job listing originated on Gamasutra.com, the game industry's leader.

Job Detailstop

Location Burbank, CA, 91504, United States
Job Level Mid-Level
Categories Art / Animation
Work Site On site
Platforms Playstation 3,Xbox 360

Location Maptop

Contact Informationtop

How to apply Applications are no longer accepted for this job posting.
Primary Phone -
Job Code FX Ar