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UI Artist/ UX Designer

Red Storm Entertainment, a Ubisoft Studio | Cary NC 27513 USA | Full Time | Posted: 02/05/2013

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About Red Storm Entertainment

Founded in 1996, North Carolina-based Red Storm Entertainment is Ubisoft’s US development studio. With the release of the legendary Tom Clancy's Rainbow Six® in 1998, Red Storm pioneered the squad-based shooter genre by delivering groundbreaking gameplay, stunning realism, and the iconic power of “one shot, one kill”. It was the first true tactical FPS, a game that rewarded patience and planning as well as good aim and a keen eye. Its ground-breaking multiplayer action, included a revolutionary form of cooperative gameplay and set the standard for tactical multiplayer.

In 2000 the studio was purchased by UbiSoft. At the time of the sale, Red Storm was already hard at work on what would be the studio’s next genre-defining hit, a game that would take the tactical gameplay of Rainbow Six and turn it loose on the wide-open battlefields of the near future: Ghost Recon. Upon Ghost Recon's large success, Ghost Recon 2®, Ghost Recon Advanced Warfighter® series, and Ghost Recon Future Soldier® were developed and released.

Red Storm remains a vital, creative force with Ubisoft. Today the studio’s talented team is developing exciting new content from the Tom Clancy’s brand and beyond.

Job Descriptiontop

UI Artist/ UX Designer
Job Responsibilities:

• Design & create static and animated user interfaces for video games to be shipped on the 360, PS3, PC, mobile, Web or Next Gen platforms.
• Create compelling visual treatments for game UI’s and menus that are intuitive, easy to navigate and convey information to maximize end user experience.
• Create conceptual wireframes, user flow diagrams, and high-fidelity prototypes to solidify design direction and plans.
• Execute UI design with a keen eye for detail at all levels – keeping in mind the overall art treatment and screen-to-screen UI placement, applying and maintaining consistency throughout the entire project interface.
• Flexible with adoption of art styles and direction, able to take critique constructively.
• Be self-directed; work independently and collaboratively with team members to solve UI challenges.
• Communicate and collaborate with all members of the team to create a friendly and efficient work environment.
• Identify priorities and gaps in current designs, and contribute/iterate creative solutions
• Be diligent and insure quality of work in a fast paced, team based highly iterative development environment.

Qualifications:

• Strong graphical design background.
• Relevant undergraduate degree and/or equivalent experience preferred.
• Be able to conceptualize, present and execute ideas within a tight schedule.
• Contributed to the UI design implemented/shipped in at least 1 major action game or Multiplayer shooter on PS3, Xbox 360 or PC.
• Extensive knowledge of 2D image applications (Photoshop, Illustrator, Flash, After Effects) required knowledge of 3d applications (3ds Max).
• Action script proficiency desired.
• Experience in designing localized skus.
• Strong artistic, verbal and written communication skills.
• Extensive knowledge of UI in games across multiple genres on all platforms.
• Ideally posses a basic understanding of practical benefits, and limitations of internet technologies such as (HTML, Shockwave, Flash, Java, DHTML, CGI, etc.)
• Strong interpersonal skills-able to interact with team members of different disciplines.
• Willingness to respond to and adapt to artistic criticism.
• Deep passion for games as a craft.
• Good positive attitude and outlook.

Benefits:

• Onsite gym and Mind, Body, Spirit reimbursement program for activities that help you be a better version of yourself
• Food & Fun: Thursday meeting munchies & drinks, Surprise Snacks, Launch Parties, Monthly Years of Service Celebrations, Family Picnics, Sporting Events, Holiday Parties, the list goes on…
• Superior health, dental, vision packages with a substantial employer contribution for a healthy you, healthy family, and a healthy wallet.
• 401k match for that day you retire to your dream island…
• Paid Maternity/Paternity Leave for the day your family grows…
• Generous Vacation, Holiday and Sick time for those days you need to be away…
• Employee purchase program for Ubisoft titles for those days you want to play…
• Amazing coworkers, visionary leadership, and a work hard, play hard attitude that will make you want to stay…


About the area: Raleigh, Durham, Chapel Hill and RTP Area (Research Triangle):

• Topping the charts in Best Places to Live, Work, & Play. If there is a list of Best, we are confident our area is in the top 10.
• Highly rated public school systems. Plus, 3 major universities.
• Beach to the East, Mountains to the West and Green spaces in between. Plenty of parks, paths & trails are intertwined in the cities. We even have a trail behind our studio!
• Sports: Whether you like to play or are a spectator – we’ve got you covered! The Mecca of the ACC, home to the Stanley Cup Champions The Carolina Hurricanes, AAA Baseball team: The Durham Bulls, AA The Mudcats and so much more!
• Culture: Art, History, Music. We have it all. 2 Performing Art Centers, 3 Music Amphitheaters, Iron Chefs, Food Trucks & so much more.

This job listing originated on Gamasutra.com, the game industry's leader.

Job Detailstop

Location Cary, NC, 27513, United States
Job Level Mid-Level
Categories Game / Level Designer / Creative Director
Work Site On site

Location Maptop

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Job Code UI Ar