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Lead 3D Artist

InContext Solutions | Chicago IL 60606 USA | Full Time | Posted: 02/28/2013

Studio Profiletop

InContext Solutions has developed the most advanced online 3D technology to deliver insights to the biggest brands in the world. We are both a technology company and market research firm. We invent and perfect software to solve our client’s problems faster, better and more accurately than the competition. We believe success comes from bringing smart, talented people together and providing strong leadership to help them do what they do best. Our company culture is unique and rests on three core principles: Attracting and Keeping the Best Talent, Delivering the Best to our Clients and Creating and Maintaining an Exceptional Work Environment.

Recently named the ninth fastest growing privately held technology company in the United States, we are currently looking for Video Game Developers to join our team at our Chicago, IL office.

Job Descriptiontop

What Problems Would I Solve?
The Lead Artist will be responsible for working on projects for our clients while simultaneously working with the Vice President of the group to drive innovation and strategic direction of the organization. He/She will be responsible for working with the team members or vendors to model 3D assets for next generation products and to design, lay out and light unique environments. Additionally, as a senior member of the team, the Lead Artist will help establish training and quality control processes to ensure that the group can scale as the company grows. As such, he/she should be interested in advancing the skills of other artists on the team and have the experience and desire to influence the strategic direction of the team. In short, we are looking for an Artist who is creative, ambitious, innovative and has the desire to make a difference.


Who Would I Work With? Who Would I Work For?
The Lead Artist will work with the seven current artists on the Visualization Team while interacting with multiple teams at InContext, including the Project Management and Technology teams. He/She will also work with a few photography, design and technology vendors. The position will report directly to the Vice President of the Visualization Group.


When will I start? What will I make?
Ideal candidates will be local (based in Chicago) and have availability to start full time in the next 3-6 weeks. The interview process should take no more than 2-4 weeks from initial phone interview to offer letter. We are happy to discuss compensation including base salary, bonus targets and equity in the first interview.


About Us:
InContext Solutions has developed the most advanced online 3D technology to deliver insights to the biggest brands in the world. We are both a technology company and a market research firm. We invent and perfect software to solve our clients’ problems faster, better and more accurately than the competition. We believe success comes from bringing smart, talented people together and providing strong leadership to help them do what they do best. Our company culture is unique and rests on three core principles: Attracting and Keeping the Best Talent, Delivering the Best to our Clients and Creating and Maintaining an Exceptional Work Environment.

This job listing originated on Gamasutra.com, the game industry's leader.

Experience Requiredtop

InContext is all about people. We are committed to finding, training and growing fun, interesting and ambitious people who demonstrate integrity, intelligence and the ability to make things happen. Candidates must possess a theoretical and practical knowledge of 3D asset and environment creation to be a fit for this role. At the same time, however, they must be a strong cultural fit, sharing our commitment to building a world class company. Following are specific required qualifications:

• 3-5+ years of experience with demonstrated 3D art skills. Experience in the video game/ design industry a major plus
• Bachelor's Degree in Fine Arts, Graphic Arts, or 3D Design
• Excellent modeling , texturing, lighting and rigging skills
• Possess extensive knowledge of working with Maya
• Familiarity with the following game engines:
- Unity
- Unreal
- Radiant
• Proficiency with the Adobe Creative Suite – Photoshop and Illustrator in particular
• A background in moviemaking with experience using the following is a plus:
- After Effects
- Premiere
• Have a portfolio demonstrating graphic design skills
• Be intelligent and passionate about what they do
• Be friendly and likeable. We wouldn’t hire someone who we wouldn’t like to sit next to on an airplane for 12 hours.

Job Detailstop

Location Chicago, IL, 60606, United States
Job Level Mid-Level
Categories Game / Level Designer / Creative Director
Pref Degree Bachelor's Degree
Work Site On site

Location Maptop

Contact Informationtop

Contact Name Grant Zallis
How to apply Applications are no longer accepted for this job posting.
Primary Phone 312-489-8369
Job Code Lead