View Job
This job is no longer available
Graphics Software Engineer
Wargaming.net | Hunt Valley MD 21152 USA | Full Time | Posted: 02/06/2013
Studio Profiletop

Wargaming.net is coming to the console! Based in Chicago and Hunt Valley, MD, Wargaming is developing an unannounced console title.
Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped more than 15 titles and employs over 1300 people across such key regions as North America, Europe, Russia, Asia, and Australia.
Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped more than 15 titles and employs over 1300 people across such key regions as North America, Europe, Russia, Asia, and Australia.
Job Descriptiontop
We are seeking a Graphics Software Engineer to join our expanding team. This individual will be designing and implementing new rendering solutions for current and future generation platforms.
- Add new functionality to existing rendering engine
- Implement custom shaders for in-game special effects
- Support artists, designers, and gameplay programmers
This job listing originated on Gamasutra.com, the game industry's leader.
Experience Requiredtop
- Experience with DirectX 11, Xbox 360, or Playstation 3
- Familiarity with a range of advanced lighting and post-processing techniques
- Understanding of the hardware 3D rendering pipeline
- Shipped at least one application with a concentration on low-level system design
- Ability to write robust, maintainable, and high-performance code
- Very solid math background
- Ability to apply concepts in linear algebra and matrix mathematics
- Excellent communications skills
- Deep knowledge of C++ and STL
- Bachelor's degree in Computer Science or other relevant degree
- A strong desire to create world-class games
- Familiarity with a range of advanced lighting and post-processing techniques
- Understanding of the hardware 3D rendering pipeline
- Shipped at least one application with a concentration on low-level system design
- Ability to write robust, maintainable, and high-performance code
- Very solid math background
- Ability to apply concepts in linear algebra and matrix mathematics
- Excellent communications skills
- Deep knowledge of C++ and STL
- Bachelor's degree in Computer Science or other relevant degree
- A strong desire to create world-class games
Job Detailstop
| Location | Hunt Valley, MD, 21152, United States |
|---|---|
| Job Level | Mid-Level |
| Categories | Programmer / Engineer |
| Work Site | On site |
Location Maptop
Contact Informationtop
| How to apply | Applications are no longer accepted for this job posting. |
|---|---|
| Job Code | Graph |