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User Interface Software Engineer
Wargaming.net | Chicago IL 60661 USA | Full Time | Posted: 02/06/2013
Studio Profiletop

Wargaming.net is coming to the console! Based in Chicago and Hunt Valley, MD, Wargaming is developing an unannounced console title.
Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped more than 15 titles and employs over 1300 people across such key regions as North America, Europe, Russia, Asia, and Australia.
Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped more than 15 titles and employs over 1300 people across such key regions as North America, Europe, Russia, Asia, and Australia.
Job Descriptiontop
We have an exciting opportunity for a UI Software Engineer to join our engineering team. This individual should be passionate about user interface, ease of use, and games. You will be focused on the following areas:
- Implement intuitive and exciting User Interfaces
- Write, test and debug User Interface code for our games
- Rapidly prototype and iterate User Interface element and flows
- Liaise with designers, producers, and artists to implement new UI features
- Ability to write clear, clean, readable, portable, reliable, and manageable code
This job listing originated on Gamasutra.com, the game industry's leader.
Experience Requiredtop
- B.S. degree in Computer Science, Math, Physics or Engineering
- Proven experience architecting and developing rich client applications
- Excellent knowledge of UI architectural patterns
- Significant experience writing automated unit and functional tests
- High degree of proficiency writing rich client code with C++ and Actionscript
- Experience with Scaleform and FlashStudio
- Positive, self-starting, team-oriented attitude
Pluses:
- Previous experience within games
- Prior localization experince.
- Knowledge of STL
- Solid vector math background
- Proven experience architecting and developing rich client applications
- Excellent knowledge of UI architectural patterns
- Significant experience writing automated unit and functional tests
- High degree of proficiency writing rich client code with C++ and Actionscript
- Experience with Scaleform and FlashStudio
- Positive, self-starting, team-oriented attitude
Pluses:
- Previous experience within games
- Prior localization experince.
- Knowledge of STL
- Solid vector math background
Job Detailstop
| Location | Chicago, IL, 60661, United States |
|---|---|
| Job Level | Mid-Level |
| Categories | Programmer / Engineer |
| Work Site | On site |
Location Maptop
Contact Informationtop
| How to apply | Applications are no longer accepted for this job posting. |
|---|---|
| Job Code | UI So |