View Job

This job is no longer available

Senior Lighting Artist

Raven Software / Activision | Madison WI 53701 USA | Full Time | Posted: 04/01/2013

Studio Profiletop

logo

RAVEN SOFTWARE, developer of numerous award-winning games, including contributions to the blockbuster Call of Duty series is seeking passionate developers to join an established team at work on a first-person shooter. Located in Madison, Wisconsin, RAVEN SOFTWARE offers an upscale work environment with state-of-the-art workstations, an outstanding compensation and benefits package, a fun, collaborative environment, affordable living and an exceptional quality of life!

Job Descriptiontop

Senior Lighting Artist


 

 
RAVEN SOFTWARE, developer of numerous award-winning games, including contributions to the blockbuster Call of Duty franchise [Black Ops, Modern Warfare 3, Black Ops 2] is seeking a passionate Senior Lighting Artist to join our team to work on our next project


 
Located in Madison, Wisconsin, RAVEN SOFTWARE offers an upscale work environment with state-of-the-art workstations, competitive compensation, a fun, collaborative environment, affordable living and an exceptional quality of life.
 
Ideal candidates have a strong passion for their craft and creating lighting for realistic environments.


 


This position is open as of January 1, 2013. All lighters must work on site at the RAVEN SOFTWARE studio in Madison. 
 


Job Description


o Lead lighting implementation across multiplayer and single player levels
o Collaborate with creative directors, art directors and level leads in the development of level lighting to establish an compelling, cohesive look
o Contribute innovative and original ideas towards all aspects of game production and development
o Assist in the documentation and communication of technical and process guidelines for lighting creation and implementation



Qualifications
o 5+ years industry experience with at least 1 title shipped on 360/PS3 platforms
o Proven ability to produce compelling visuals through lighting on these platforms, showcased in a portfolio demonstrating considerable range of experience with lighting of environments and characters; cinematics a plus
o Proactive, self-motivated, decisive and results-oriented; able to translate visual reference or concept effectively into the game without direct supervision
o Expertise in development & implementation of lighting systems and post-process effects
o Excellent understanding of color and color theory, space, material and light in relation to their application in games
o Excellent understanding of game engines, tools, pipelines and development processes
o Able to collaborate with the team leads to achieve solutions that work for all disciplines
o Open to criticism but also possessing an excellent capacity to solve creative and technical problems, and present a compelling vision
o Ability to research and develop lighting techniques; envision or address tools needs, report and solve bugs
o Proficiency with color grading and shader development
o Digital matte painting experience; skybox generation through digital matte painting techniques and/or procedural tools, such as Vue
o Plusses: environment, texture, model, effects or similar asset creation; photography; traditional art skills; scripting


 

This job listing originated on Gamasutra.com, the game industry's leader.

Experience Requiredtop

.

Job Detailstop

Location Madison, WI, 53701, United States
Categories Art / Animation
Relocation Cost Paid None

Location Maptop

Contact Informationtop

Contact Name Not Specified
How to apply Applications are no longer accepted for this job posting.
Job Code ART0000O1