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Company Name:
Blizzard Entertainment
Location:
Irvine, California
Country:
United States
Job Type:
Visual Arts
Position type:
Full Time
Platform
PC / Windows
Experience Level:
Mid-Senior Level
Education:
Some College

VFX Artist

Work alongside a team of the best artists, engineers and designers on the planet and enjoy the support of a company whose culture is centered on collaborative game development. We are gamers at heart at Blizzard – across all levels - and it shows in our craft.

 

The ideal candidate has extensive experience working with 3D packages, in-game FX systems to create a wide range of VFX (fire, smoke, magic, electricity, explosions, etc.), as well as a general understanding of good game play communication. A solid grasp of the principles of motion, anticipation, dynamics, follow-through, lighting, and other facets of animation is essential. The VFX Artist must have skill in creating textures and geometry needed for stylized VFX.

  Responsibilities
  • Creation of hand crafted visual effects to be used in real-time game assets.
  • Technical setup, integration, and troubleshooting of VFX in a real-time game engine.
  • Work with lead artists to ensure timely completion of VFX assets at the desired quality bar.
  • Serve as an active participant in team art discussions, critiques, and reviews.
Requirements
  • A minimum of 2 years’ creating real-time special FX for video games
  • Experience with creating consistently brilliant, eye catching real-time FX using Photoshop, Maya, and in-game FX systems
  • Able to paint special FX textures from scratch and match an established style
  • Proficiency with 3D graphics, particle systems, physics, ribbons, shaders, etc.
  • Working knowledge of rendering engines and experience designing VFX shaders
  • Solid game design awareness and an exceptional game design oriented collaborator
  • Self-driven, excellent communicator
  • Solicits feedback and critique frequently; uses feedback to improve content  
Pluses
  • Previously shipped AAA PC or console titles as a VFX artist
  • Experience authoring custom materials and graphics shaders
  • Scripting experience in LUA, Python, etc.
  • Skill in one or more related disciplines – illustration, modeling, animation, or technical art
  • Understanding of the visual style of Blizzard games and a passion to push it to the next level
Required Application Materials
  • Portfolio of work in digital format (Website, Blog, online album, Dropbox, etc.) Physical media will not be accepted
  • Resume
  • Cover letter
**Only submittals with all three will be considered.  

Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.