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Company Name:
Disruptor Beam
FRAMINGHAM, Massachusetts
United States
Job Type:
Game Design
Position type:
Full Time
Android, iOS
Minimum Number Of Professional Titles:
Experience Level:
Some College

UI/UX Designer

Disruptor Beam is building a new generation of games for every screen, based on popular universes like Game of Thrones, Star Trek, and The Walking Dead. This is an opportunity to join a rapidly growing company, alongside a veteran team, working with some of the most iconic brands in entertainment.

As a UI/UX Designer for Star Trek Timeline, you will work side-by-side with a team of designers, product owners and engineers to help create world-class mobile game experiences. The ideal candidate cares about making a great product and is able to design in an iterative process to uncover the best solution. You understand established design patterns and design with best practices in mind. We are a collaborative team, but what makes us able to produce great work are also the skills and experience each individual brings to the team. If you love thinking creatively to make great online experiences, have an eye for detail, are able to design a consumer experience, and enjoy working in a fast-paced, collaborative team environment, this could be the job for you!

When applying for this position, please provide a link to your portfolio that includes process and UI wireframes.  If you have applications or games in the AppStore that you were principally responsible for the UI or UX design for, let us know about those as well!

What You’ll Do

  • Develop wireframes, create mid-fi comps, storyboards, experience prototypes and detailed design specifications that describe the user experience to stakeholders and direct development activities from inception to implementation.

  • Develop functional UI screens, flows and prototypes within Unity using uGUI.

  • Grey boxing and building new feature UX experiences for Star Trek Timelines and future products.

  • Stay up-to-date with relevant design tools and software; conduct secondary research into current and emerging trends in user needs and technology.

  • Provide user experience design expertise to the company and advise individuals and teams which can include at times the latest game and mobile application trends.

  • Layout UI game objects inside of the Unity engine.

  • Creation of animations and user feedback visuals, while keeping within optimization limits.

  • Incorporate iterative design, live data and user testing throughout the development process.

  • Create tools including interview guides, focus group materials, and experience prototypes to gather feedback throughout the design process. Create concepts using a range of prototyping methods: Adobe XD, Proto.io, video, paper or interactive models.

  • Communicate and collaborate with other talent developers to make customer centric games.

What We Seek

  • Experience shipping multiple game titles or mobile products.

  • +3 years experience in the role of UI/UX Designer or Interaction Designer on game products and/or mobile products.

  • Requires a BS or BFA in Interaction Design, Web Design, or Graphic Design

  • A Gamer with a passion for games, entertainment art and functional and effective design.

  • Strong intuitions about what makes for highly usable and enjoyable experiences that drive continuous engagement and social interaction

  • Experience prototyping, testing, and iterating UX flows for mobile games or applications

  • Experience designing core game loops and user habits.

  • Solid graphic design and compositional abilities using typography, layout, and color

  • Mastery of Photoshop and/or Sketch to create wireframes and mockups

  • Experience with Unity 3D game engine, or similar game engine and GUI creation toolsets.

  • Excellent communication skills: written, presenting, oral

  • Big plus: experience conducting user testing

  • Big plus: understanding of the mobile free-to-play market

What You’ll Get

  • Disruptor Beam offers a competitive, high-quality benefit programs to their employees designed to help support employees’ overall health, savings and retirement goals. Other programs help protect employees against income interruption and the financial effects of illness. Helping to support the needs of our employees and their families is a high priority for Disruptor Beam.

  • We believe that rest unlocks creativity, so we encourage our employees to take advantage of our open vacation policy. Our employees take as much vacation as they want, when they want it, as long as they’re getting their work done.

  • Start work earlier or later according to your inner clock as the core office hours don’t start until 10 am.

About Us

Disruptor Beam is a Boston-area game company that transports fans of beloved movies, literary and television series into the worlds they love. By linking game content to episodes and books, players become a part of the world as stories continue to evolve around them.  The company's games are available on the App Store for iPhone, iPad and iPod Touch; on Google Play for Android devices; and on the web. Founded and led by game industry veteran and serial entrepreneur Jon Radoff, Disruptor Beam is backed by a group of technology and gaming entrepreneurs from the Boston area. For more information, visit www.disruptorbeam.com.

At Disruptor Beam, we celebrate, support, and thrive on hiring people from different and diverse backgrounds. Disruptor Beam is proud to be an equal opportunity workplace. We are committed to equal employment opportunity regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity or Veteran status. If you have a disability or special need that requires accommodation, please let us know.

To all recruitment agencies: Disruptor Beam does not accept agency resumes. Please do not forward resumes to our jobs alias, Disruptor Beam employees or any other company location. Disruptor Beam is not responsible for any fees related to unsolicited resumes.


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