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Company Name:
Fun Bits Interactive
Seattle, Washington
United States
Job Type:
Visual Arts
Position type:
Full Time
PC / Windows, Playstation 4, Xbox One
Minimum Number Of Professional Titles:
Experience Level:
Mid-Senior Level
Bachelor's Degree

Technical Artist

Fun Bits Interactive is looking for a highly technical artist to facilitate and streamline all art piplines, art tools and the optimized implementation of high-quality art assets for our future next-gen titles. This role requires a solid background in improving and facilitating all the tech art needs for a full-scale next-gen project.


  • Communicate and work closely with Programmers to develop new features.
  • Acquire a deep understanding of our engine tools and technology and be able to explain how they work to content creators.
  • Develop tools using Mel Script, Python and sometimes C/C# in support of a pipeline, feature, or to simply make the workflow of the artist easier.
  • Analyze memory/performance concerns throughout a project’s development.
  • Research and help implement new ways to identify and optimize content.
  • Create efficient materials for use in Master Shaders for Characters, Environments and Effects. 

Required Skills:

  • Expert knowledge of Maya, Photoshop and game engines.
  • Able to collaborate and work well with teams from various disciplines.
  • Take charge in optimization of content for memory and performance gains, while maintaining visual fidelity.
  • Motivated, self-driven and enthusiasm to their craft.
  • Expert knowledge of MEL Script.

Desired Skills:

  • 3+ years of industry experience.
  • Knowledge and experience in one or more of the following artistic disciplines: environment art, character art, animation, rigging, effects, lighting and physics.
  • Experience with current generation Console Platforms (Xbox 360 and Playstation 3).
  • Familiarity with programming or scripting (C#, C++, Python).

Apply direct with resume and samples to work@funbits.com