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Company Name:
Bethesda Softworks
Austin, Texas
United States
Job Type:
Visual Arts
Position type:
Full Time
PC / Windows
Minimum Number Of Professional Titles:
Experience Level:
Mid-Senior Level
Bachelor's Degree

Technical Artist

Arkane Studios is currently seeking a Technical Artist to help our Austin team deliver high quality PC and next-generation console games. Reporting to the Art Director, the Technical Artist coordinates and upgrades production tools, assists in asset integration and optimization, and serves as a technical reference for art production.



  • Ensure that final assets meet performance requirements and constraints for each target platform
  • Create best-practices documentation for art team on creating great-looking optimized game assets (models, textures, shaders, lighting, FX, etc.)
  • Fluent with Python
  • Very strong problem-solving skills
  • R&D complex game art elements
  • Help manage run-time performance
  • Work with art team/engineers to develop/optimize shaders and lighting as needed
  • Assist art team members with production tools and upgrades.
  • Collaborate with art and engineering staff on art pipeline improvements
  • Assist in trouble-shooting and organization with outsourced art partners as needed
  • Remain up-to-date on tool and tech developments to identify ways to improve quality and increase art production speed



  • 3+ years experience in video games as an artist or technical artist
  • Good knowledge of Photoshop, Maya, and ZBrush
  • Experience with a variety of game engines
  • Excellent communication and time management skills
  • Passionate about video games


  • Mel scripting experience