Blizzard Entertainment is looking for a technical artist to work on the newest installment of our award-winning real-time strategy (RTS) game, StarCraft II and the all new action game Heroes of the Storm. The focus will be on bringing our game characters and models to a finished state from both a technical and performance perspective. Responsibilities include rigging, performance optimizations, and general bug-fixing of in-game assets. The ideal candidate has thorough knowledge of 3ds Max with an interest in, and technical understanding of, optimizing 3D models, animations, and shaders.
Required Application Materials
**Only submittals with Cover Letters will be considered.
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.