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Company Name:
Vicarious Visions / Activision
Location:
Albany, New York
Country:
United States
Job Type:
Programming/Engineering
Position type:
Full Time
Platform
Playstation 4, Wii U, Xbox 360
Experience Level:
Mid-Senior Level
Education:
High School or equivalent

Software Engineer-Vicarious Visions

Software Engineer

 

Vicarious Visions has gained critical acclaim with hit games such as Skylanders Swap Force®, Skylanders Spyro’s Adventure®, Guitar Hero®, and Marvel Ultimate Alliance 2®. Our games repeatedly push technical boundaries to deliver addictive, immersive gameplay and art that brings favorite characters and worlds to life. We are also home to the pioneering Alchemy® middleware technology and tools that are used to power hit titles across Activision.

 

A Software Engineer has a strong foundation in OO software development for console and/or mobile platforms and the ability to provide leadership in at least one area such as gameplay, online multi-player, performance and optimization, graphics or AI. They contribute to complex design and development efforts, may be a lead or sub-lead of a team, and are expected to work in conjunction with senior staff but otherwise be largely self-directed.

 

Experience as a game developer is preferred but qualified candidates with proven aptitude, a passion for video games and a strong desire to learn video game development will also be considered.

 

Your responsibilities will include:

 

·       Implement, debug and optimize systems in C++ and other languages.

·       Design complex software systems through collaboration with other software engineers, game designers, visual artists and audio engineers.

·       Lead and participate in design and code reviews.

·       Assist and mentor junior engineers and coops.

·       Promote group standards and best practices.

·       Investigate and adopt new game technologies, practices, tools and systems.
 

 

The skills & experience we’re looking

 

·       Bachelor's degree in Computer Science or relevant discipline.

·       At least 3-5 years’ experience in the game industry or other relevant experience.

·       Strong OO design and development in C++.  

·       Experience with current and next gen platforms: Xbox, PS, Wii U, iOS, Android.

·       Ability to collaborate and communicate with other engineers to obtain optimal results.

·       A passion for developing high quality games.

 

Applicants must complete a short technical test and a technical interview.

 

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